LorinthsRpgMobs
This is a simple 'plug and play' plugin that adds a difficulty to creatures, and a Level Indication based on their distance from Spawn. The current formula to get the mobs level is by default as follows....
(((Distance from closest spawnpoint) - CenterBuffer) / Distance) + 1 = Mob Level
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This gives the result of creatures 0 - 49 blocks from spawn = Level 1. 50-99 = Level 2, etc
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The distance value of, 50, can be modified by your own choice
What these levels change and add...
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Increases Damage / Health a monster has (these levels play into configurable formulas that increase damage and health)
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Adds armor to creatures at specific increments (configurable)
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Gives different loot drops based on level
Level Regions
Level regions can be created (in conjunction with World Guard) to create zones of stronger/weaker mobs!
You simply create a level region with the worldguard id and give it a level!
From there you can customize mob names based on regions!
Mob Variants
Commands
- /lrm - displays all available commands of the ones listed below (if not listed check permissions)
- /lrm butcher [radius] - kills all entities loaded in world that aren't tamed
- /lrm region - access to all region commands
- /lrm reload - saves/reloads config files
- /lrm spawnpoint - access to all spawnpoint commands
- /lrm update - updates the plugin, takes effect after server restart
Permissions
- lrm.admin - gives access to most the commands above
- lrm.butcher - gives access to the butcher command
- lrm.update - gives access to /lrm update - uses auto updater to allow for automatic updates!
Videos
- Mob Hunting
- Battlelevels
- Heroes
- Skill API
- EnchantmentApi
- MythicMobs
- Health Bar
- Mob Health
- Elite Mobs
- Quests
- DungeonsXL
- MMOCore
- MMOItems
- RedProtect
- GriefPrevention (and GriefPreventionFlags)
- TardisWeepingAngels
- WorldGuard
- bukkit version
- LRM version
- links to a Pastebin including your config files and the error
May as well skip 1.9.4 since 1.10 has just been released.
Please update for 1.9.4. Thanks.
AMAZING plugin! I am not sure what this error is doing, as everything still seems to perform without a hitch, but I will paste it below.
Plugins are: http://i.imgur.com/jY1WwUh.png
Errors: http://pastebin.com/fzjfUUcA
I had to cut the error down, because it ran the same way, same lines for 7 straight minutes before ending.
Spigott 1.9.2 server and Java 8 version 91.
Same as killertunes
errors below:
Upon updating to 1.9.4 this plugin kicks a bunch of errors.
is there anyway you can add a /killall command? at the moment i love this plugin but had to remove as /killall won't get rid of them
Can you add a min-level as we would like different level mobs between 2 numbers spawning in a certain world.
@kazzuyak
It shouldnt butcher in other worlds at all, but ill double check the code. As for the citizens error, ill try to fix that asap, thanks for the heads up!
Hello, i found some interactions with Multiworld/Multiverse and Citizen, and I want to know if its possible to be fixed.
@Thanalan126
I'm working on a full debugged version. It will be print heavy, but we should be able to see exactly the problem
@lorinthios
That is correct, no errors.
Here is a Pastebin of the console and only your plugin. pastebin.com/by7xES1D
@Thanalan126
Hmm, that is pretty strange... and you said no errors or anything?
@lorinthios
Right, so the bukkit version is 1.9 run on Java 7 but can be switched to 8, with LRM version 2.3.8.1.
I just have no idea why it would not be working.
@Thanalan126
With dedicated servers the issue usually runs into java version problems... So if thats the case, you're outta luck. This plugin uses tools from Java 6+
If its something else(which I hope it is) then I can fix it. Also I edited the layout of that last post... it was god awful and I forgot to bullet the different things I needed, so I apologize
@lorinthios
I guess I should add that it does not work on a bukkit server hosted by MC Pro hosting. I sent in a ticket asking for the info you wanted.
The plugin does work on the server hosted on my own machine though. I am guessing it's a problem on their end or bukkit version they use and not a problem with your plugin.
@Thanalan126
If you're having issues please provide the following...
@lorinthios
Any idea why this plugin wont work, even when no errors are present and its the only plugin?
@kazzuyak
Annnnd uploaded, waiting on approval
@kazzuyak
As for the ghast, squid, slime, and magma cube issue... Thats because I'm checking if an entity is a creature, and I think they aren't "technically" creatures according to bukkit/spigot (lame).
So I will fix this issue here in a few
@kazzuyak
Uploaded a new 2.3.8 version, it adds a new Elites config section in the config.yml. Also the special custom spawner mobs aren't working in 1.9, so until they are fixed I have disabled them and spawners will spawn vanilla mobs, correctly. As a temporary fix.