DeadChest
Ultimate solution to protect inventory on death
For the full chest experience, use Deadchest with Lootbox!
Keep a player's inventory in a chest (deadchest) when he dies. Deadchest is placed at the location where the player dies with a holographic text with the owner and a timer of remaining time before the chest disappear ! When the timer end, the chest is destroy with all the content in it.
You can edit duration of deadchests, you can also make chest with no timer (Infinity chest). Chest can be private (only the owner of the deadchest can open it or an admin) or public (anyone can open it and get the content).
Keep a player's inventory in a chest when he dies.
- All the inventory is save ( Armor too ! )
- Chest appear at the location who the player die
- All type of world supported (classic world, nether, end...)
- NEW : XP storage
- Holographic display of player owner and remaining time
- Unlimited players and unlimited chests
- Choose chest or player heads
- Permissions
- World management
- Items management
- Worldguard support
- Gamemode management
- Grief protection ( destroy / explosion)
- Complete plugin documentation
- Log system of each deadchest event. Players will not be able to lie to you.
- Compatible with Citizens 2
- Work on 1.13.2 ,1.14.x, 1.15.x ,1.16.x, 1.17, 1.18.X, 1.19.x and 1.20 !
- Highly customizable :
- Chest duration
- Chest access
- Holographic content
- Colors
- Chest griefable (yes/no)
- Number of chest per player
- Language
- Drop
- And many more !
Since version 4.5.0, DeadChest use bStats to collect anonymous data to make statistics for the plugin.
Your Deadchests are FULLY customizable !
Command | Description | Permission |
/dc reload |
Reload the plugin |
deadchest.admin |
/dc remove |
Remove all deadchests of the current player |
deadchest.remove.own |
/dc remove (PlayerName) |
Remove all deadchests of a player |
deadchest.remove.other |
/dc removeinfinite |
Remove all infiny chest |
deadchest.admin |
/dc removeall |
Remove all deadchests |
deadchest.admin |
/dc list |
List all deadchest of the current player |
deadchest.list.own |
/dc list all |
List all deadchest |
deadchest.list.other |
/dc list (PlayerName) |
List all deadchest of a player |
deadchest.list.other |
/dc giveBack (PlayerName) |
Return the oldest deadchest inventory of a player to him |
deadchest.giveBack |
deadchest.generate : Allow a player to generate deadchests
deadchest.chestPass : Allow a player to get all deadchests
deadchest.infinityChest : Allow a player to have a infinity chest
First installation
Just drag and drop DeadChest.jar to your plugins file and launch your server. In the plugin/deadchest folder you will find 3 files :
-
config.yml : File to edit the configuration of the plugin (you should open it and put the params you want !)
-
locale.yml : Langage file, english by default, you can edit this file to the langage you want
-
chestData.yml : Do not open or edit this file, it's here that all data about the plugin is stored.
-
deadchest.log : Track all Deadchest events here.
Please read the FAQ if you have any trouble. If you find any issue, please report it on Github or Discord
You will find below the list of all my plugins. They are all updated with the latest version and try to offer you the best experience possible.
- SpawnerSilk : Mine spawners with silk touch.
- DeadChest : Keep your inventory in a chest when you die
- Cryweather : Manage time easily
- RedStoneMe : Activate redstone with your presence
- MendingEnchant : Allow you to have mending with your enchant table
- MobsManager : Manage which mobs can spawn on your server or not
- CreatureCapture : Capture any creatures you see with a special bow
In reply to fonexte:
Yes, it's in the roadmap :)
Thanks for your report !
Can you make an option to broadcast location of deadchest? would be of great help, people not often keep track of their location when they die.
In reply to JennerPalacios:
right now, only console shows location; hmmm but I see it has been updated a couple of times since I downloaded it. Is this already a thing?
In reply to JennerPalacios:
Hi,
Yes, now when a player dies that put a message for him with his deadchest location.
You can also use the command /dc list .
https://ibb.co/Y45XgY2
I have an obstacle, that is, my name does not disappear even though the coffin has been taken, this happens 2 times. Help me
In reply to yourbaedaf:
/dc repair should help you :)
In reply to crylonz:
how to active permission.admin?
Hello how are you doing? I wanted to know why the following commands do not work, they do not give an error nor do I get a message.
/dc list
/dc list all
/dc list (PlayerName)
/dc giveBack(PlayerName)
The only ones that work are:
/dc reload
/dc repair
and several of those who play have lost their chest because the chest is not created and since the command does not go /dc giveBack(PlayerName) I cannot return the items
In reply to TheInmortalLive:
hello ! Are you using the last version of the plugin (3.2) ?
In reply to crylonz:
Yes
In reply to TheInmortalLive:
It's possible for you to come on discord for a better support ?
help bugs hologram
In reply to Forge_User_83442625:
/dc repair
Thanks for your work! Is there a possibility to add more space? Many times my users report that the armor or other items they carry are not kept, and this is because they do not fit in the chest.
In reply to Forge_User_36346662:
Noted ! :)
I have a little problem some players are dying on login (this can be caused by another plugin), then DeadChest's hologram summons but the chest it doesn't. They send me some screenshots:
In reply to fonexte:
Strange. You can recover the player deadchest by typing /dc giveback <PlayerName>. That will remove the hologram + hidden deadchest and give back items to players :)
I will invest of why death on login generate that bug. Thanks for the report.
In reply to crylonz:
Thank you! The death on login may be cause by another plugin I don't know. Oh and sometimes players can't login because a DeadChest generates on the same block as they logout, this last thing has to be reported to Authme, right?
In reply to fonexte:
Yes, I think so :)