SpawnerSilk
Lightweight Spawner Manager
Pick up spawner mined with silk touch
Give command / Configurable / Spawner edition / Permissions / Lighweight
- By mining a spawner with silk touch you will get a spawner of the corresponding entity
- Many configurations
- enable/disable silk touch to collect the spawner
- pickaxe quality needed to collect spawner
- several drop modes
- drop-chance
- egg drop chance
- egg consumption
- explosion drop chance
- drop directly to inventory
- and more !
- Give command to get all type of spawner
- Strong spawner edition management with severals options
- range
- count
- max entity
- spawn delay
- player range
- Smart plugin auto-update sytstem
- Complete plugin documentation
- Works on version 1.12+
- API to manage custom spawner easily ! More information on the dedicated section here.
- Support for ShopGui+ 1.20 or higher
Want to make custom spawner in survival mode ? Get eggs from creatures with Creature Capture and change spawner type !
Permission | Description |
---|---|
spawnersilk.minespawner |
Allows player to mine spawner (enable by default) |
spawnersilk.givespawner |
Allows player to give spawner by command |
spawnersilk.editspawner |
Allows player to edit spawner by command |
spawnersilk.reload |
Allows player to reload the plugin |
/givespawner <Player> <Type> [Amount] /editspawner <Params> <Value> /sps reload
Just drag and drop SpawnerSilk.jar to your plugins file. You can see the documentation for more informations.
If you find any issue, please report it on Github or Discord.
Since version 2.9, SpawnerSilk use bStats to collect anonymous data to make statistics for the plugin. You can disable it by changin config in plugins > bStats > config.yml
You will find below the list of all my plugins. They are all updated with the latest version and try to offer you the best experience possible.
- SpawnerSilk : Mine spawners with silk touch.
- DeadChest : Keep your inventory in a chest when you die
- Cryweather : Manage time easily
- RedStoneMe : Activate redstone with your presence
- MendingEnchant : Allow you to have mending with your enchant table
- MobsManager : Manage which mobs can spawn on your server or not
- CreatureCapture : Capture any creatures you see with a special bow
I'm confused, i've been reading through the documentation but i can't find any info about those features and how to use them:
In reply to khobadan:
Yes it's true ! I will work on a wiki update to give you all the information you need. Thanks for the feedback
In reply to crylonz:
The documentation is now update with more information
when 1.17
In reply to koko_izmagical:
Soon !
In reply to crylonz:
How soon?
Happy to wait but if it's going to be a while longer, we need to look for another solution for our server.
Any indication would be ideal, thanks
In reply to Crunchward:
The version 4.1.0 should work fine on 1.17. have you any issue with it ?
I am using this plugin on my server with creature capture and I try to place down any type of spawner and it turns into a pig spawner. I am op so I have all the permissions so that shouldn't be the problem. Please tell me what I'm doing wrong.
In reply to lgnd_pain:
Sorry for the delay, can you give me more information on that ? I recommanded you, to contact me on Discord for that !
Hey! I made a tutorial about this plugin hope you enjoy it. :) PS. I don't mind if you subscribe!
In reply to Forge_User_30547010:
Nice video, thanks for the tutorial <3
In reply to crylonz:
Thanks! You can use it on the plugins overview if you want to :)
In reply to Forge_User_30547010:
I will, thanks :)
Please update to 1.16 and also add a config to modify the messages... as mentioned below. Thank you!
In reply to JennerPalacios:
The 1.16 update will available soon :)
Good Plugin! Please add a config to edit the messages.
In reply to Forge_User_97033016:
That will be in the next version !
Really wish i could use your plugin on my server (personally i kinda like all your plugins). Unfortunately, it is open for non-original copies of the game, so it has to stay in offline mode and Mojang's API doesn't work
Do you plan on adding a different method of getting player names (maybe your own method)?
In reply to anthraxhost:
Yes, the update is on the way :)
In reply to anthraxhost:
Done on 3.2 version