RedStoneMe
RedStoneMe activate your redstone circuits when you are near to it !
Want to open your (secret) door without anything, just with your presence ? Want to have a redstone circuit only work for you or your friends ? Want to make custom circuits ? RedStoneMe is for you !
Features
- Enable redstone whithout button/lever/pressure plates…
- Multiworld support
- lot of commands to make your perfect trigger
- Auto completion on commands
- Public / Private triggers
- Configurable scope
- Unlimited triggers number
- Permissions nodes
- easy to use
- Works on 1.13 / 1.14 / 1.15 / 1.16 / 1 .17 / 1.18 / 1.19
Description
RedStoneMe transform a block that you have choose to a redstone torch when you are near to it (like a trigger). So you just have to connect your redstone circuit to this block and it will be powered on your presence.
When you move away, the block return to its original state and the circuit will be not powered anymore. You can control anything, all is configurable, you can add several players on the same trigger, edit the radius effect on each trigger, enable/disable a trigger.
Works on all type of worlds.
Permission system to protect triggers of other players. Admin permission to have access to all trigger and more !
Commands & Permissions
Command | Description | Permission |
/rsm help |
Display all commands |
redstoneme.help |
/rsm new (triggerName) (Radius) |
Add a new trigger on the block your are looking |
redstoneme.new |
/rsm destroy (triggerName) |
Remove the given trigger (need to be the owner or have the permission redstoneme.admin |
redstoneme.destroy |
/rsm add (triggerName) (PlayerName) |
Add a player for the given trigger |
redstoneme.add |
/rsm remove (triggerName) (Player) |
Remove a player for the given trigger |
redstoneme.remove |
/rsm radius (triggerName) [Radius] |
Get or edit the radius of the given trigger |
redstoneme.radius |
/rsm state (triggerName) (OFF | ON) |
Change the state of the given trigger to ON or OFF |
redstoneme.state |
/rsm public (triggerName) (OFF | ON) |
Change the visiblity of the given trigger to public (ON) or private (OFF) |
redstoneme.public |
/rsm list [triggerName] |
Display a list of all triggers or display a list of player for the given trigger |
redstoneme.list |
Installation & Update
Just put the RedStoneMe.jar in the plugin folder and the plugin is ready to use !
If you update from an older version, you must remove the config.yml before updating the jar file.
Other plugins
You will find below the list of all my plugins. They are all updated with the latest version and try to offer you the best experience possible.
- SpawnerSilk : Mine spawners with silk touch.
- DeadChest : Keep your inventory in a chest when you die
- Cryweather : Manage time easily
- RedStoneMe : Activate redstone with your presence
- MendingEnchant : Allow you to have mending with your enchant table
- MobsManager : Manage which mobs can spawn on your server or not
- CreatureCapture : Capture any creatures you see with a special bow
Get a weird error.
After successfully installing the mod (for the first time) onto a :
Server version 1.14.4
git-Spigot-9de398a-9c887d4 (MC: 1.14.4)
[RedStoneMe] Loading RedStoneMe v2.0
----------------------
Everything works fine initially...commands setting the RSM block, the radius works fine ect..ect..
----------------------
When i reset the server...
The mod then throws this at me at bootup : https://pastebin.com/x8TMAms4
Then i get this error every second after the rest of the start up has finished :
https://pastebin.com/s14dEZUz
The only way to fix it, is uninstall the mod, restart with it gone. Then stop the server and reinstall.
"reloading" it for the first time...then it works...(obviously to then go and break on a next restart)
Very strange..wondered if you had any ideas as its a very useful mod :)
In reply to dominichello_twitch:
Thanks for your detailed report ! I think it's an issue with the plugin. I will release a new version to fix that. I have lot of work now, I will try to do by best to release a patch soon !
In reply to crylonz:
No problems. No rush. I know how much pressure you Dev's get for keeping things up to date.
1.15 is right around the corner anyway you lot will be rushed off your feet soon enough :)
Keep up the good work.
In reply to dominichello_twitch:
I'm happy to tell you that the update is just done (2.2). Just have to wait a little (less 24h I hope) until bukkit approve the file. Make sure before update that the config.yml file of RedStoneMe is removed ! I changed the way of how data are saved.
Thanks for your support !
this solved an issue for me about redstone, thank you for making this mod :)
my only idea for it would be a "allowed players" list, so that way my partner and i could use a hidden entrance.
Minor suggestion as for now i just put 2 of the obsidian blocks and done, but a thought none the less.
In reply to Sneaky_42:
Thanks for your feedback, this feature is planned for the next version !
Amazing plugin man very useful.
But apparently i cant take the obsidian back.
In reply to woxe123321:
Yes, effectively, is it a problem for you ?