Installation & Configuration/Recipes
Recipes.yml - here you create your own recipes for the items in Guns+
Sniper: type: 'shaped' amount: 1 ingredients: 20, 20, 0, 265, 265, 265, 5, SniperAmmo, 0 SniperAmmo: type: 'shapeless' amount: 8 ingredients: 289, 265 Silencer: type: 'furnace' amount: 1 ingredients: 35
These are the nodes, the accepted value types and their function.
node | value | function |
---|---|---|
type | string | see the table below for a list of types and what they do |
amount | integer | the amount of items in the output if crafted |
ingredients | string | a comma separated list of item ids/names that represent the ingredients of the recipe; see below for info about this node |
This is a list of available recipe types and their function
Type | Function |
---|---|
shaped | this adds a recipe that has a unique shape for crafting the item, means you have to put the items exactly in the right position and you have to put exactly 9 ingredients in (0 = nothing) |
shapeless | this adds a shapeless recipe to the game that has up to 9 different ingredients; like for dyes it does not matter where this ingredients are put, they have just to be there |
furnace | adds a furnace recipe for your item, only one ingredient is required for the furnace recipe: the material to be burned |
NOTE: If you want to use furnace recipes with custom item ingredients you have to download FurnaceAPI and put it into your plugins dir AND you have to run CraftBukkit++
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