Requests & Bugs
Feel free to post here any requests for new features and/or any bugs that you have found. I will endeavour to implement new features and resolve bugs within days if not hours of them being reported.
Please can you leave as many details as possible so that it will make it easier for me to diagnose the problems.
Any new features should be reasonable. I am not going to completely re-hall the plugin to implement a massive change however I am more than happy to add new features such as new settings and proficiencies etc.
Can You Add Setting To Choose Invites Rather Than Just Joining Thanks
Can't Place Beds Or Go To The Nether :(
A really annoying bug for my users is that they have to create a guild then join the guild after.
Could you possibly add a feature that stops others from toggling in their land eg: ( Leavers, Doors etc; ) ?
Hello AVO.
I have posted several times about making this show up in HeroChat. By the time being it does not work to get the guild show up in chat. If you can reply to me soon I will donate to you, but please stop ignoring me.
@AVOCARDO
Glad to hear you like the ideas :D
Well, I think there needs to be at least 2-3 ranks within the clan. "Guild Leader/Master", the one in charge, who handles conflits, gives orders, etc. "Guild Official/Captain", someone who has power in the guild, can organize troops/is recognized as being a 'superior'. "Guild Member", what all other players will be. The Guild Leader is the one who names the Guild Official/Captain, and can remove a person from a guild for example. (Maybe more options in the future ?) This means people can organize themselves better during wars, without a guild leader things can become pretty chaotic xD
As for rankings, I'm not too sure how that should work out, but I think one of the things that needs to be available is a Kill/Death ratio, per-guild. eg, Guild1, Guild2, Guild3, Guild4.
Guild1 stats :
Total Kills/deaths/ratio
Guild 2 - K D R
Guild 3 - K D R
Guild 4 - K D R
Worst enemy (most kills/deaths)
Global stats
Ranking of who has the highest global Kill/Death ratio
That way people know who to focus on, which guild is giving them a hard time, and which guild they could potentially work with. :)
Also, how about some sort of permission node ? Using Vault you could possibly install a system where a certain guild can be given a permission, within their settings. This would allow a LOT of expansion and customization, for use of this plugin along with other plugins ! :)
I don't know if this counts as a bug, but I can tell you for sure that using this plugin with LagMeter installed stops the tps display. Also If you attempt to use this alongside MCMMO it will make the skills from that plugin sticky untill u reconnect. I like the plugin other than that. Maybe one thing I noticed is when people have speed applied to them the field of view jerks a lot. I know its part of the effect just gets to be awkward after a while if u don't already have an adjusted field of view.
@xXDeadInsanityXx
Will look into this...
@joha96
I will look into HeroChat but this will make it complicated...
@Pr4w
I'll get to work on this straight away...
@Pr4w
Permissions are complicated I looked at this last year and will prob need help coding this...
@JoeBot83
My plugin is not aggressive and do not know why it should have any influence on the running of any other plugins. Please can you provide me with any more details?
REGARDS
AVO
@AVOCARDO
Can't it easily be done with Vault ? http://dev.bukkit.org/server-mods/vault/
Great to hear :D You rock ! <3
Hey, do you think you could add ticks/cooldown to the SUNLIGHT proficiency ? Would make it easier for people to be able to control how much damage/how often people receive damage. At the moment it seems like it's 1 hit per second, no matter what I try for CoolDown/Ticks.
Also, how about Axe damage ? Imagine orcs/goblins with axes, stronger than swords. Could be awesome :D
@AVOCARDO
Oh I do belive that it could possibly have something to do with worldguard...
Can you add a setting that adds prefix's automatically 1. because my guilds.yml does not work 2. because it might be annoying for others to set it for every guild...
could you add a lock picking system like make locks with maybe something associated with vault and others can try and pick the lock and depending on the resources used is the difficulty of the lock?
@xXDeadInsanityXx
I will add further commands eventually, not got round to that yet. Config will be fully customisable from commands...
Regards
AVO
I know this might sound a bit complex and you are mainly focusing on bug fixes but my guild and others have made fairly big guilds / homes / castles but really want Alot of players for defense, attack and resource gathering or even just for company but they can't trust Alot of players so could you possibly note down to add some sort of worldedit compatibility and select areas where certain Ranks in the guild can build, destroy, toggle etc. Thanks and again it's only a suggestion
BTW which page do I comment this sort of stuff and recent stuff I've commented
When you add leaders could you give the leader of the guild permission to create ranks and their permissions for example to toggle, build etc in a selected area and different bases (./base) for each rank.
@xXDeadInsanityXx
Comments for bugs AND improvements / suggestions go on this page!!!
Regards
AVO
Could you implement a timer or a health delay for "/base" cause ALOT of my players are PvP logging, Thanks.
maybe you could add a prefix command system (Guild-Tag) For guilds and in the settings you could type AutomaticPrefixes: True / AutomaticPrefixes: False and if it's true the tag will always be their clan name if not the above applies and when you add ranks maybe you could add another setting for AutomaticRankPrefixes (True/False) False is the leader has to name them manually true is they will have their rank in their name automatically example: hunter, warrior, lumberjack, miner, alchemist etc.
And also for some servers like mine could you add in the guilds.yml or even a new file A default guild (ALL Guilds) And a special ability where if they made their guild in this biome they could have this ability (configurable)
Any of these changes are entirely up to you and they're are just ideas, Thanks - DeadInsanity