How to...
Video Tutorials
by BlahBerrys
More on YouTube:
- http://www.youtube.com/watch?v=_XHzAk_h5HI
- http://www.youtube.com/watch?v=cILJkZAe8j4
- http://www.youtube.com/watch?v=pb0BKYyC-BA
How-To Basic and Beyond
This video is two parts, 16 minutes in total, it is quite lengthy yet jammed pack with information. Because of the inconvenience of its length I have taken the time to make a list of scenes giving information of what is where, however it is HIGHLY RECOMMENDED YOU WATCH THE ENTIRE VIDEO to gain a sense of knowledge of the plugin!
Part 1
Creating An Arena: 0:00 - 1:15
Setting Spawn Points: 1:15 - 2:30
Testing: 2:30 - 3:08
Basic Configuring: 3:08 - 4:55
Your Arena(s): 4:55 - 5:05
Area Configuration: 5:05 - 10:02 (Includes Admin-Announce only, Ready Blocks, Etc)
Part 2
Setting A Floor: 0:00 - 0:50
Command Signs/Demonstrating Announce Only: 0:50 - 2:00
Demonstrating Everything: 2:00 - 5:55
Installing My Arena (Optional): 5:55 - 6:30
Getting My Arena (Via Schematic [Requires World Edit]!)
[b]My Arena (Schematic/Picture)[/b]
Click Here for pictures (Imgur Gallery)!
Click Here to download the schematic (Drop Box)!
Polish Tutorial
FAQs
"Normal" Arenas
- Normal arena with water/lava, one layer, etc.
"Team" Arenas
- You create an arena like a normal arena above.
- Set red and blue spawns for the teams.
- In the config.yml, find "type" line of the arena (default is "type: standard"). Change standard to randomteams (teams or team also works). The line should read "type: randomteams".
Multi-layered Arenas
You can set up arenas with multiple layers just like single layered ones (even ones with air in between). You simply have to define a thicker floor cube...
No-Jumping Spleef
Add a low ceiling to your spleef arena. That is the easiest way to do it :-)
Maze Spleef
It should be possible to create such arenas by defining blocks that can be dug away and those that can't. Floor has to be big enough to contain all diggable blocks during the game.
Look at the allowDigBlocks
list in the config for ideas...
Repair Spleef
Define an arena floor and set arenaFloorRepairsAfter
to a value higher or equal to 0. With arenaFloorRepairTick
you can define, how many seconds pass until one block is repaired.
Using the "Ready" Option
The "ready" option is disabled by default. You have to turn it on! Set useReady
to on for your arena. The game will start automatically, when everyone is ready (use the /spl list
and /spl info
commands to see who is not ready yet).
If you do not want to start the game automatically once everybody is ready, set readyAutoStart
to false.
Only-Admin-may-Announce Option for Spleef
If you want only admins to be able to announce new spleef games, do the following:
- Set option
announceOnJoin
tofalse
. - Set permission
simplespleef.announce
to false for "normal" players. - You might also want set the config option
spleeferStart
to false, if only admins shall be able to start a game.
Technical FAQs
Why can't I dig my Block X during the game in an arena
Most likely, the material is not in the "allowDigBlocks" section. To add glass to the diggable elements, add a line "- GLASS" to allowDigBlocks.
Materials, Block Names and Ids in SimpleSpleef
Materials can generally be referenced by name (see Bukkit material names) or numeric id. The full syntax is:
AMOUNT:MATERIAL:DATANUMBER
MATERIAL is mandatory and either a name or number. The others are optional. Important note: If you use numbers for IDs and data values, make sure that you use an amount, otherwise SimpleSpleef will get confused about amount/material and material/datanumber.
Also, if you use single item ids (like 42 for iron block, make sure to suround them with ' - e.g. '42'. If you forget to do this, Bukkit will interpret the value as integer and bug SimpleSpleef...
Valid examples:
- '35' = all types of wool
- 1:35 = all types of wool
- 1:35:0 = white wool only
- WOOL:14 = red wool
- 35:14 = 35 blocks of iron ore (!!!)
Invalid types:
- RED_WOOL (use WOOL:14 instead)
- 35 (surround with ' instead => '35')
More ideas, questions and solutions? Post comments on this page!