SignShop v4
SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!
This plugin requires Vault and a vault compatible economy plugin.
Main | SignShopHotel | SignShopGuardian | Features | FAQ | Signs | Config | Permissions|Developer API | Issues / Suggestions
[Buy] Allows players to buy items from a chest.[Sell] Allows players to sell items to a shop.[Trade] Allows players to trade one set of items for another.[iBuy] Admin shop that allows players to buy infinite items.[iSell] Admin shop that allows players to sell infinite items.[iTrade] Admin shop that allows players to trade one set of items for another an infinite number of times.
Important Links:
View Config
SignShop Quick Reference (This is also in your /plugins/SignShop folder)
Fork us on GitHub
Latest Features:
SignShop v3.6.1
- Fixes error loading due to null CMIWorthHandler
- Fixes a NPE when converting empty timing file
- Adds support for EasyConomy and Lands
- Only hook into Ess/CMI worth if worth is enabled in the Signshop config
- Adds a new permission("Signshop.Destroy.Others") which allows a player to destroy other player's shops without having the other admin permissions
- Makes internal colors configurable
- Replaces deprecated methods in SignShopPlayer
- Adds a spawn protection check to inform server owners that the vanilla spawn protection may prohibit non ops from using shops
- Adds shulkerbox to descriptions
- Fixes potion names in descriptions
SignShop v3.5.0
- Adds warped and crimson variants to the config
- Fixes AuthorNagException when canceling async tasks
- Fixes NullPointerException when converting and empty sellers.yml
- Adds Op bypass to BentoBoxHook
- Fixes issue when BentoBBox blocks other worlds (Thanks BONNe)
- Updated Kit help message
- Fixed allow-shop flag being ignored in WorldGuard global region
- Update ResidenceHook for owner bypass
- Switch to locale names for languages and remove web names
- Add Ultimate_Economy to soft dependencies
- Fixes SSQuickReference.pdf being blank
- Switched to OfflinePlayer instead of deprecated playerName for Vault
- Fixes Spigot complaining about loading classes without being a dependency
- Added configurable shop explosion protection
For a full list of features, visit this page.
Extending SignShop with other Plugins
Plugin | Description |
---|---|
Vault | Works with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (LuckPerms, Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)). |
For sign and chest protection, though SignShop has built in sign protection. | |
Use the worth.yml for dynamic sign prices by putting [worth] on the bottom line of the sign (must be enabled in SignShop config) | |
SignShopGuardian | Save your inventory when you die. |
SignShopHotel | Allow players to rent rooms for a period of time. |
dynmap | Show shop locations. |
Multiverse | Supports Multiverse worlds. |
WildcardCommands | Make SignShop run commands for all players online. |
Towny | Use Towny banks and only let players make shops in Towny shop plots. (Thanks ryvix!) |
WorldGuard | Respects build permissions, and you can only let players make shops in regions with the allow-shop flag. |
ChestShop | Convert from ChestShop format to SignShop format by just punching the sign with redstone. |
Usage
SignShop2 tutorial video
Example SignShop
This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).
Featured SignShop
GamerFreak's Epic SignShop
Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!
Suggestions and Issues
If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!
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@paulj1x
I'm not sure what you mean. If you want to change a price of an item, you will have to destroy the sign anyway.
@ShrunkenQuasar
You can change how often you'd like the shops to save in the config. There is no permanent disable, however.
@wargamer2010
Yeah there should be a self protection for SignShops. Especially for the servers with out LWC. I use DeadBolt. :/
Is it possible to disable the save spam to the console?
Very cool plugin! It would be nice if there was an easier way to make changes, like maybe a command to remove the SignShop function form a particular sign/chest. Seems like the only way to make changes currently is to destroy both the sign and chest.
@the_creeperlord
Yes, besides Vault you will need to run some sort of economy plugin. This plugin, due to Vault support, however doesn't care what economy plugin you run as long as you run one.
@kahlilnc
For as far as I'm aware LWC already has such functionality. It should, when private protection is put on a sign, at least prevent it from being destroyed. Or are you talking about a different type of protection?
Could you add support for sign protection for the owner of the sign?
Won't you need some sort of economy plugin?
Well the newest update seems to have fixed it :D I think. lol I need the player who showed me this to try it. But when I tried it seemed to work out fine. Thanks man
@jonathanyan
Glad you like it, that was something Specops343 set up when he was maintaining the plugin, Thanks Specops!
Is there a way to have a shop with both the features of iBuy and gBuy?
EDIT: I see the config, you can change it. Love the idea of custom signs by the way! :3
@kahlilnc
Thanks, that would be fantastic.
@Devinish
@Devinish
Hm tomorrow if I remember will make a vid XD
@Laserhog
By doing what's in the chest, it makes it so you can use the middle 2 lines to say whatever you like. Having an easier to understand sign with no item numbers or amounts to see, just the currency, makes it easier. Additionally, you can sell many different items on one sign this way. So if you wanted to sell an Alchemy Starter kit, you can put a stand, some nether warts, some water bottles, etc into a chest, set the price, and link it.
@kahlilnc
Mind PMing me the server info, I have been unable to reproduce this in testing.
@Devinish
Just [Buy] On first line
10 On forth line
then in chest was 10 torches at first then we put 10 torches in all slots. Then a person buys those torches and gets all those torches in that one chest. For 10 Zomgz in total.
@Devinish
There should be a way to specify how many items are sold rather than just go by how many were in the chest at the time of linking.
Also why don't you make it now that the items are put straight into the players inventory because i can see many people crying over stolen goods with this plugin.
@kahlilnc
That's not a bug, it drops on the ground because when the plugin was initially written, there was no way to update the player's inventory with the items.
@kahlilnc
May I see the sign you used to set that up? It looks like you linked the chest when it was completely full of items, and so the sign is selling however many items you had in there when you linked the chest. You said you put 10 torches inside, and the sign is selling nearly an inventory of torches.
BUG: I created a chest with 10 torches in side. Some one bought them, then I placed the same item in different slots of the chest and they bought it all for the ONE price.
http://dl.dropbox.com/u/30778573/pictures.zip
Here is a pic of what I mean . . . I hope you what Im talking about. Its a doop.
BUG: So when someone buys it they drop on the ground first on the person who bought them but if someone were to be a sneak asshole they could steal his items.
@kahlilnc
Make sure signshop.admin.* players also have signshop.signs.* so they can create the signs. If that doesn't work, you can open a ticket.