66 - Support for CrackShot

Could you add support to CrackShot plugin?



User When Change
jessefjxm Sep 06, 2013 at 08:22 UTC Changed status from Waiting to Replied
Malikk65 Sep 04, 2013 at 17:10 UTC Changed status from New to Waiting
cancabron Sep 04, 2013 at 00:36 UTC Create

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  • Avatar of jessefjxm jessefjxm Sep 06, 2013 at 13:25 UTC - 0 likes

    Actually, Crackshot has the ability to make guns shot arrows:

    Projectile_Type: arrow

    But when I changed this option and guns actually shot arrows, they can't break glasses as normal arrows did.

    Hope there's a way to fix this.


  • Avatar of jessefjxm jessefjxm Sep 06, 2013 at 08:22 UTC - 0 likes

    When the entity hit the wall and before it delete itself, there might be sth. we can do. Just a.thought ;)

  • Avatar of Malikk65 Malikk65 Sep 04, 2013 at 17:10 UTC - 0 likes

    Depends on what the guns shoot. If it's arrows, it should already work. If it's anything else it's not possible. Minecraft simply isnt coded to allow me to get what block anything but an arrow has hit, and this is only because they "stick" into the block. Other projectiles just cease to exist and drop a particle effect, there's no actual interaction with the block for me to grab.

    [MobCatcher Logo] Check out my plugins on SpigotMC! MobCatcher and EpicGlass now for 1.9 [MobCatcher Logo]

  • Avatar of jessefjxm jessefjxm Sep 04, 2013 at 13:33 UTC - 0 likes

    I have to vote for this.



Last updated
May 01, 2014
Sep 04, 2013
Replied - Someone has replied after waiting for more information.
Enhancement - A change which is intended to better the project in some way
Medium - Normal priority.

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