Templecraft
Create worlds dedicated to adventure maps and mini-games
Great for Jump Maps, Puzzles, Adventures and Arenas!
DEVELOPMENT STATE
Hi folks! This plugin is currently no longer being developed for Minecraft 1.8+. While I could continue work for Spigot or similar, I found this plugin to no longer be of mayor use to the feature packed new plugins in the community that do have similar possibilities as TempleCraft did. It was a whole lot of fun to work with/for you all and i will still be available when contacted! - Xarinor
DOWNLOADS
RELEASE VERSION:
Version v0.47
Bukkit 1.4.7 - 1.6.4-R2.1
->Use /tct save multiple times to make sure the temple is really saved after editing.
LATEST DEV-BUILD
Version v0.47.1
Bukkit 1.6 - 1.7
GitHUB / ChangeLog
Dependencies:
Vault: 1.2.15+
Supported Plugins:
Multiverse: 2.4-b527+
Heroes: 1.4.7+
plugin idea by HeyItsZenith
-> original Bukkit-Dev page: TempleCraft
TempleCraft-Wiki
IMPORTANT INFORMATIONS
Problems with Release-Versions
When you have problems with an Release-Version open a new ticket.
Problems with Alpha-Versions
When you have Problems with an Alpha Version go to the Alpha-Tests Forum and post it the Thread with the same Version-Number which your Version has.
If you just post your findings and errors in the comments you might not get an answer!
Suggestions
If you have a suggestion and think this is really needed then open a Suggestion-Ticket.
Problems with the usage
When you can't get your temples to run properly or don't know how to use TempleCraft, visit our TempleCraft WIKI before asking!
HOW TO USE TEMPLECRAFT
-> Visit the new TempleCraft Wiki
DOWNLOAD TEMPLES
Visit the Temple-Area for downloadable Temples!
Please do not use temples without giving the creator some credits! Gentlemen's Agreement
FEATURES
- Set up temples for other players!
- Click signs or stand over signs underground to join temples!
- Kill monsters and find reward-blocks to get currency and loot (supports Vault)!
- Inventory, Health, FoodLevel, and XP is saved and restored when joining/editing a temple and leaving a temple.
- Multiple game-types (Adventure, Spleef, Arena and Race) for temples.
- > Adventure - Get from point A to point B
- > Spleef - Break the wool blocks from under your opponents feet to win
- > Race - Race against your opponents and your high score
- > Arena - Fight with and/or against other players - No need to worry about waiting to play a temple!
- > Possibility to play multiple games in the same temple at the same time! - No need to deal with setting up regions. TempleCraft uses worlds instead of regions!
- TempleCraft Worlds are removed when they're not in use.
- Use specified Blocks and Signs instead of commands!
- Supports Permissions
- Temples can be edited by their creator at any time.
- > Others can be added to help. - Enter creative mode automatically when editing temples
SPECIAL THANKS
Credits
The original versions were created by HeyItsZenith
"This plugin is based off of garbagemule's plugin MobArena.
Thank you so much for the inspiration and jumping off point!
I couldn't have made this plugin without you :)"
-Zenith
Helpers, Testers and massive Bugfinders
- Thanks for your help =)
Fishy3
Timirvin
raysoukey
Donators:
timirvin
watdidyusaey
Xarinor
A beer for the active developer? Here you go :) [Donate Xarinor]
Love the new banner! Looks Nice!!! :)
-Tim
The file should be up soon. bootscreen already submitted it. Until then you all can use the downloadlink in the description if you can't wait!
Also i'll make a logo and header soon ;) If someone would like to do a Tutorial / Plugin review / Showoff /.. Video for this, it would be very appreciated :)
Greets Xari :)
@Xarinor
I totally agree with Xarinor... Best dungeon plugin ever!
Was working on my new Temple yesterday.
It will be an Tutorial for my Members! ;)
I LOVE TEMPLECRAFT! Thanks bootscreen88 =)
@timirvin
call me idiot -.-
at the bedrock spawners i inadvertently switched count and time and this startet the spawn task and at the task i check if count = 0 not if count < 0 -.-
i fixed it in 0.44.8.4
@timirvin
Yea this is the solution for our findings ;) It was the same @me when i remember, i could have had an bedrock block down in that run! :) So it is still active spawning mobs after leaving the temple..
One Question would be interesting: Do the Bedrock Blocks in the deepest Layer of a Map also spawn mobs if i dig near? ;) Wold need some digging in the code :)
This would spawn hundreds of mobs per second :O I think the bedrock spawn mechanics is not used anyways but shouldn't be removed without any option to disable it because of older maps.
Hi bootscreen88, the released version "Templecraft v0.44.8" with craftbukkit 1.2.5 R1 (2149) results:
GREAT JOB!!! I love this plugin!!!
Thanks, -Tim
Thanks man! You are my personal hero! :)
I'll start testing it right now!
@ewalll
i changed it. Zenith use Player.getDisplayName and this returns the complete name inclusive modifications by other plugins. now i use .getName this should return only your playername. you can try it in 0.44.8. when not pls post it in this thread
@Puffermcklein
wait until i release 0.44.8. when the problem isn't gone with this version pls write it in this thread
@timirvin
You can implement potions for your classes already. potion:1:8229
@Puffermcklein Scoreboards worked fine for me.. One problem i have is that the name includes tags from chat plugins and stuff.. so There is like
and then next line follows up.. : /
Greets Xarinor or ewall(hate this old curse thingy)
The scoreboard is not working ... again ...:( The signs are exist [Player] ... [Kills] etc. ... but they are still empty after finishing a temple. :(
(yes i created them with [TCSB] <name> adventure recent)
greetz
@Armarr
what do you mean with multiplayer temples?
when you set maxPlayer (with /tct setmaxplayers [number]) higher then 1, then can multiple player join the same temple until the temple starts.
Is it possible to have multiplayer temples or will it be possible in the future?
@timirvin
there are many many many changes, fixes and new features with 0.44.8. so you have many to test ^^
@bootscreen88
Ok cool, I will also take a look at Catacombs plugin so I can test for you.
Thanks :)
@timirvin
with alpha 0.44.8 templecraft supports enchantments and potions ;)
i will release it when Blockhead2 released a new version of his plugins Catacombs because he fixed an incompatiblity with templecraft and added some api functions which i use in alpha 0.44.8
@ewalll
Hey ewall, can you tell me how you did potions? I tried "373-8229:1", "potion:8229" both didn't work.
Thanks, -Tim
@ewalll
i implement potions and enchantments for classes in alpha version 0.44.8. i will release it today or tomorrow with a how-to =)
Wantet to implement a chemist class.
The thingy qith the potions works after a little bit of work
Enchanted items didn't work, help? :P Or, implement something easier :P
@Perfk There is a command for creating a Temple in your current World. /tct help