Summoning

### This is the configuration for Summoning. ###

# Enables/Disables this skill attribute.
Enabled: true

#sets the starting level, and the maximum level a player can achieve.
Level Cap: 100
Starting Level: 1

# This will be applied to the leveling algorithm to lengthen each levels experience requirement.
# BEWARE!! this is a sensitive value. To require more experience for each level gain, increase this amount; to lessen, decrease
Gain Factor: 1.32

# Here you can modify the summoning properties.
# Format: {item ID}, {amount of item required}, {summon amount}, {level required}, {Experience Gained}
Summoning Properties:
  Chicken: 288,10,1,1,2
  Cow: 334,20,1,20,5
  Horse: 396,15,1,30,10
  Mushroom_Cow: 40,64,1,55,10
  Ocelot: 349,15,1,10,3
  Pig: 319,25,1,25,4
  Rabbit: 415,10,1,25,2
  Sheep: 423,20,1,30,6
  Wolf: 352,15,1,40,3


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