Magic
Server Compatibility
Please make sure you download the correct version for your server:
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1.9.3 and up => Latest Build
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1.8.8: => Magic-5.5.6
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1.8.3: => Magic-5.3.3
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1.7.x => Magic-CB1.x
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Earlier: => Check Compatibility in Files Section
Need Help? First Try:
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Check the FAQ
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Read the rest of the wiki
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Check the reference manual for configuration options
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Check the config info page for spell, wand and other info
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Find examples in the builtin configs
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Check your logs for errors
If you can't find what you're looking for, come join us on Discord for help or ideas!
Found a bug? Have a Feature Request?
- Use our issue tracker
Overview
Live Demo
Tutorial Videos
More Information
Please see the Magic home page on github for up-to-date information!
Metrics Collection
This plugin uses bstats for metrics collection. The information sent to bstats.org is completely anonymous, publicly viewable, and includes the following metrics:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by editing this plugin's config.yml and changing "metrics_level" to 0.
Changelog
Full changelog can be viewed on github
In reply to Mannyjohn:
hello.
this may be a stupid question but i have looked for hours. what is the command to give players SP in item form such as a skull then uses up the items once you have held your wand in your hand. iv seen it on another magic server but cant seem to figure it out.
thanks.
In reply to GHQCreeper:
In reply to NathanWolf:
I also noticed that /mgive (wand texture) doesn't work...
Just saying.
In reply to Forge_User_66502206:
Hello, Nathan.
I was wondering if you could create a video on how to customize the Recall spell. At the moment Recall is pretty useless on my server, you can only warp to your home.
Could you do this?
It would be amazing of you could!
Thanks in advance,
~Elemeno
No, probably not, but there is a good tutorial here:
https://github.com/elBukkit/MagicPlugin/wiki/Recall
hey Nathan can you put out the id's for all the wands you (wood_hoe:1-15) and more with their 3d models, this would same me time when configuring my gods wands
In reply to Fade_Sito:
hey Nathan i have a question about wands. I have my own texture pack and I wanted to sell different wand appearances. How do I make it so that when players buy the appearance on the website, it changes the appearance of their wand? Is there a command that only changes the appearance and doesn't upgrade the wand itself? I just want the appearance effected without upgrading the wand's properties. It's similar to Potterworld. Thanks in advance.
In reply to Jacob9299:
Hey Nathan, thank you for solving my problem with the quick travel / warps. I have another problem though with spells. I want to make a spell with a cost of 30 mana, but a target jutsu. I created it but it goes straight to cooldown and takes 30 mana everytime I use it without having a target. How can I make it so it requires a target in order to go to cooldown and drain mana?
In reply to KukiCrumbles:
In reply to NathanWolf:
So I tried the cast_on_no_target: false and placed it under the name of the spell like you did (not in parameters). The spell still goes straight to cooldown even when there isn't a target.
Would you mind showing me the whole spell config in a hastebin or similar?
I don't use that property much anymore, but I believe the way it's supposed to work is that costs and cooldown do go into effect when cast, but are refunded on a miss. That way you can't spam it like crazy during the time it takes the spell to cast.
how can i delete certain spells from my wand ? i cant get more once my inventory is full
In reply to bob0175:
Hey Nathan! I need help, I want to find out how to make a map similar to potterworld's as a test. The destination feature was quite handy and it let you quick travel. Do you have the slightest idea on how that works? If you do can you please share it with me. Thank you