UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
Hey greate plugin the thing that i was looking for! but i can make a suggestion?
i suggest the use of world border plugin as a dependencie for improve the walls and make they shrink after a certain time btw its possible add a waiting lobby in other world? and the last thing i want u add /match command that adds the following info
players allive ( ) the current time of the match i mean how much time has elapsed
@Lampbork
I'm assuming there is, they're common items, but don't know of any directly. I don't actually support this version of the plugin/dev.bukkit.org anymore. I host a rewrite via github @ https://github.com/Eluinhost/UHC If you don't mind changing/reconfiguring your plugin the new plugin has both of those items (/pmt and /tc) and more.
Are there any plugins or scripts that work with this to provide commands like pmcoords or team chat?
@Raulzus
If you're using 1.8 faking hardcore hearts is bugged unless you have an autorespawn. So you can either put autorespawn on or disable hardcore hearts to stop it happening. You might need to use a heal command on yourself an relog to fix your state still.
Whenever I die, I get stuck on the death screen. When I rejoin, I'm still stuck on the death screen.
How do I fix this?
EDIT: http://i.imgur.com/xst4TJX.png
@StealthyMeerkat8
Its because your internet must be pretty bad... Whats your ping?
@ghowden
Really should warn everyone on 1.8+ to disable the PlayerListHealth Feature. It had taken me a few days to find out.
OMG ghowden fix your dev link ;( I get loads of errors on my spigot. I even downgraded to fix it (It didn't work) Errors: http://pastebin.com/HdcRw12P Oh yea not to mention that theres loads of lag and none of your download links work ;(
@StealthyMeerkat8
As I said a little bit further down, it's caused by something that changed in later versions of spigot. Bukkit worked fine for me and earlier versions of Spigot. Never found out what caused it to be able to fix it.
Why is my server lagging when i add this plugin my server has perfect settings and has 4 Gigs of ram!? Why help me ASAP
Dude! Where is the 1.7 version!!! Best plugin I've seen yet, except its outdated!
@ghowden
well I'm on 1.7.10 and I made my own sort of "health feature" that does all yours does and it seems to be working fine. I can send you the code if you want (I removed all the config stuff but the main thing is there)
@PhilipsNostrum
The version I'm working on doesn't use the OfflinePlayer version and had the same issue so it can't have been that. I don't actually update their health unless their health has actually changed either. It's a strange one, the only thing close when it started was the change to getOnlinePlayers which could technically be the problem but I'd imagine that would've been noticed rather quickly
@ghowden
Well the scoreboard methods you use have become deprecated (obj_player_list.getScore(Bukkit.getOfflinePlayer(str)) now has as paremeter a string), so that might be one of the reasons. Also I believe it would be way more efficient to only update a player's health (color, percentage and HP below name) when that player is damaged (I'd use EntityDamageEvent). Just a suggestion ;)
@PhilipsNostrum
I've had a couple of people say that, they were both using the very latest dev version of spigot (which was 1.7.9 afaik). Everyone else on CraftBukkit (dev and non-dev) was running fine and everyone on lower versions of spigot was fine. I have no idea what was/is causing it, I couldn't even get spigot to start without crashing on the version they had. I'll have to take another look at it sometime to see if I can figure out the cause
I've noticed that the playerListHealth feature is EXTREMELY LAGGY. I suggest you try disabling it if you are experiencing lag (EVEN WITH ONE PERSON ON!). My TPS completely drops to about 3 just with one person on when this feature is enabled, whereas when I disable it everything's fine.
I want players to be able to be able to regen health without golden apples how do i do it?
Why is there no automatic border shrinking?!
@kr8tors
It means that a players name tag is longer then the maximum allowed! Remove this problem by removing ranks before player names or something like that, FYI on my McProHosting/Spigot server the plugin lags the cr*p out of it! :(
Would be nice to freeze specific players instead of only being able to freeze all