UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
Hey this plugin looks great but when I run it it crashes!! And I know why!! Its because of the name display!! If you update this plugin ever...can you fix that?? Thanks!!! :)
@kreamator
Try to use the full command instead of the interactive version. I've already narrowed down a potential cause and have fixed it for the next version, it might be a little while though due to the recode that I'm doing at the moment. You can also use the vanilla command /spreadplayers if it still doesn't work
Hey, I'm having a problem lately with the scatter command. It's been saying lately that "Max scatter attempts have been reached and not all players have valid locations. Cancelling Scatter". Removing the min-distance argument doesnt seem to help
can you update it to 1.7.8
Hey, does this work with MultiVerse? So could I enable it on one world, but have the rest of the worlds the way I want them?
@KazraASOV
Some plugins don't work with command blocks, in fact, generally no plugins do, commands blocks only run vanilla commands and because bukkit stops use of @a being used, you can't spreadplayers or scatter them using command blocks
Turns out the 1.6 version works in 1.7 :D
yes !w
Is the plugin made for 1.7.2?
This plugin crashed my world! I deleted the plugin in an effort to get onto my server, but I still cant get on even with the plugin removed. The only way to get onto the server is if I create a new world with out having the plugin installed. Every player has lost their progress on the server and I am very disappointed.
Fixed it! I changed the world name to world.
When I'm typing the GenerateBorder and Scatter commands I get a error message that says "World (World Name) not found! Would anyone please try to explain to me how I can fix this problem? Thanks in advance!
Use the Boss health bar for water bottles :P
Update 1.7.x
I noticed you dont have a video on how to setup the plugin do you want me to create a plugin review and how to customize it? It would help so many people to have someone help them. If you want me to create the review then PM me. Ok have a great one.
@ghowden Okay, I got it right then! But here is my problem
When I use the original bungee_kick_and_server_ban in my config, it seems that the player gets banned before getting kicked (even if I put kick delay to 0)...when the player tries to log in to the bungeecord server, he is sent to the ultrahardcore server, which he is banned so that means it's exactly the same as being banned from the whole bungeecord servers....
When I remove "serverban" but leave the "bungeekick" in the actions, the player gets kicked to my hub server as intended...I left it that way for now so people won't get banned from my whole servers for an hour when they die but still, they figured out the fact they were not banned in like 10 seconds....so....I'm going to spare you the details but that gets pretty annoying....
what am I doing wrong?
@maldridge
Did you put the yes/no in quotes? I think it gets reset if you don't as it's a string. Deathbans be default won't apply to anyone on the server unless there is a deathban named default or the player has the permission 'UHC.deathban.group.deathbanname' where deathbanname is the deathban's name
The scatter default config keeps rewriting the useteams option! Can you build a dev build that will actually use true or false as opposed to the non-standard yes/no? Additionally, I can't seem to get death kicking to work. When I run the command for a deathban it works, but a player dying by falling into the void doesn't get kicked, any ideas?
@powametal
It means it requires you to put the 'bungeekick_server' node in the ban. For example:
<code> bungee_kick: actions: - "bungeekick" bungeekick_server: "lobby" the name of the bungeecord server to kick them too </code>
Would kick the player to the lobby server on death
Hi there. First of all, your plugin is awesome! It got all the features I needed, in ONE plugin! I was rellay surprised when I first saw it!
Even though I have a little problem...there is one thing in the config that I don't seem to get right: "/if on a bungee network will kick the player to requested server, requires bungeekick_server node"
What is bungeekick_server node? Where do I get this?
You see, I'm running a bungeecord server. Everything is working fine, I can port back and forth from the hub and to the hub....but when someone dies....he gets kicked from the server and banned as intended but the thing is, he does not get kicked to the hub.....so when he's trying to connect he gets: Kicked whilst connecting to [server name]: You are under a death ban, ....
I think the permission node (UHC.deathban.group.bungee_kick_and_server_ban) is set correctly as the player gets banned for an hour instead of two (as in your original config: 1 hour for bungeecord and 2 hours for default)
There must be something I do wrong....
I don't want to post a ticket as I'm probably the one responsible
thanks in advance