UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
Just would like to clear this up... Is this plugin 1.7 supported and can it randomly generate worlds by itself?
@kr8tors
Do you have essentials?
Hey there Ghowden,
So im getting this error...exception:java.io.ioexception:received string length longer than maximum allowed (17>16)
And i read a ticket that you had about a player having the same problem..Is turning off # Disable this if you have any other plugin, that modifies the displayname of a user. change-displayname: false
And i wont have these issue?
For Some Reason I Am Getting Major Block, Command etc. Lag With This Plugin Installed, My Server Is Hosted Off McProHosting So I Dont Know Why It Would Lag, And This Is With 1 Person In The Game?
Anyone Had This Issue And Then Fixed It Or Knows How To Fix It?
Can you insert an option in the plugin to let the players who die be in spec mode?
They are invisible to players but visible to dead players, have fly, can't interact with the world neither the players, have an option in inventory (maybe a compass) when they click appears a menu with players heads and their names to teleport to them and they only can talk in the chat to dead players but can see what non dead players tell.
You could add an friendly fire option for teams and teams could have colors that can be seen in the name of the players in the playerlist rather than the green yellow and red of the health and in their head name. Add a way to change the name of the team.
How do you know who wins? Does it announce something?
I'm for some reason not getting banned when I installed this on death. What am I doing wrong?
<<reply 2248681="">>
yes/no
- whether to scatter the players as teams or notradius[:mindist]
- the radius of the scatter with optional minimum distance between players ( so '50' would be 50 radiuds 0 min dist and '100:10' would be 100 radius with 10 min dist)world[:x,z]
- the world name to scatter to with optional center coords ( 'village' would scatter around the spawn of the world 'village' and 'village:0,0' would scatter around 0,0 in the world 'village')*/player1 player2 player3
- Either just '*' to scatter all online players or a list of individual player names separated by a space.Full example:
/scatter RandomCircle yes 2000:50 world:0,0 *
would scatter randomly within a cirlce of radius 2000 with a minimum distance of 50 between players in the world 'world' centered around 0,0I just need a little help. I do not know what this means. I'm trying to scatter players & this template for the input formula of that scatter. This is what comes up, which is good but what does each thing mean & maybe someone can set up an example one so I get it.
Syntax: '/scatter' for interative mode OR /scatter typeID yes/no radius[:mindist] world:[x,z] */player1 player2 player3
I know this so far:
/scatter randomsquare.
I don't get what from here on means.
Can someone possibly just make an example template or explain to me what some of these things like yes/no raidus [:mindist] world & all the rest mean? Thanks It'd help a bunch!
@XPMaster7
How do i delete the world because i ran in to the string problem too
Hey! Gowden. Can u soon make a new update, when u put the old Health counter back (the one who showes the 10.0 - 0,5) That could be awesome. Because in your update with that Health counter, Golden Heads isn't avaible :O
Nametags should be colored above the actual player's head, and in chat.
Found the solution:
Did you put the yes/no in quotes? I think it gets reset if you don't as it's a string. Deathbans be default won't apply to anyone on the server unless there is a deathban named default or the player has the permission 'UHC.deathban.group.deathbanname' where deathbanname is the deathban's name
You should really put this somewhere in the main post :)
Hello! I can't seem to get the deathban to work.
/feature list says its on but it's not.
Any clue?
/Knoot
@woogigooie
I have also run into this problem before. All you need to do is delete the main world ( name: 'world') and the reload your server. Should work like normal again. The problem is that someone gave themselves a nick name, as minecraft account names can only be 16 characters long, with the nickname and the health score next to it, it can come out to be a sum of more than 16. I hope this helped you.
Suggestion: Episodes (20 minutes long each), automatic border shrinking by about 200 blocks per 20min if the border is 2000 blocks...
So basically 20 minute parts and after each part, a 1/10 of the arena shrinks after each part at a rate of 1 block/second.
This would expedite the process.
Also, the border wouldn't have to be a physical block, but instead the plugin would let you know if you leave the border and damage you a 1/2 heart for every second you're outside.
Other than that, I think it's pretty good and I'll give it a try eventually.
Hello. I need to use this plugin but I get the same thing as woogigooie. It would be great if this was fixed.
@woogigooie
shit same thin happened to me now im fucked someone plz help?
Hello, ive run into this problem, "Internal Exception: io.netty.handler.codec.DecoderException:" "java.io.IOException: The received string length is longer" "than maximum allowed (17>16)"
I tried removing the plugin, problem persists. im not sure what to do at this point...
Does this plugin work with multiverse so I can set it up in 1 world while still having my normal and other worlds the way they are right now?