UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
Can you fix that players can,t boost with other players to get heads? And when you get killed my a Zombie, you will automaticly teleport to spawn and the zombie thats spawn as you despawn and loose all your stuff.... Can you fix that mobs (Zombies) Do not despawn?
Очень хочу поиграть в ультра хардкор, но не как не могу понять как это зделать=(Помогите пожалуйста!!!
Excellent plugin! How ever, is there any chance we can change what item should give health instead of apples?
Is this code open source?
@Pechu7
If you have a permissions plugin that has permissions per world (PermissionsEx or zPermissions) you can set it up so the features are working only for certain worlds. Check the permissions page out to find out which permissions to give/take away
Can you set it to only work on 1 world?
@mikevoodoo
1.6.2 nerfed regeneration effect by 50% so I had to make changes to the heads to combat it, as you said the dev versions for 1.6.2 fixes it
Golden heads aren't working for me. I have set it up in the config and enabled them but they just heal the same amount of hearts as apples.
goldenHeads: enabled: true amountExtra: 8
EDIT: Dev version fixed this.
@theforgottencr
Deathbans are applied by permissions, by default people will have UHC.deathban.group.default meaning any deathban defined as 'default' will be applied to people. If you want to apply example1 in the config as you have there you would give a player/people 'UHC.deathban.group.example1'. OPs aren't banned by default because they are given the immune permission 'UHC.deathban.immune'
Can you explain how to get the deathbans to work properly? The config is easy enough to understand. Delay is time until deathban. opban bans ops. but example1 should be the default. I changed deathban from false to true with a 30s ban as a test and it doesnt work. Here are my settings http://pastebin.com/ysMePueT Just would like to know what I am doing wrong.
An UltraHardcore plugin done correctly. Well done :-)
@ghowden
I am using 1.5.2. Thanks for the quick reply!
@BIoq
New health is in the dev versions right now
@NeuroMute
Are you using 1.6? Health system changed for 1.6 which means it isn't backwards compatible so all dev versions are 1.6+
Great plugin :D How do I get the % health instead of the 20 health?
@ghowden
Hey, I'm running devUHC build 38, and I'm getting 'an internal error occurred' when I try /heal, /heal [player], or /heal *. I am an OP and I have tried adding the necessary permissions but nothing works. All /feed and /ci work fine.
I've also tried running the recommended dev build #36, but I get the same problem.
Thanks, Neuro Mute.
@ghowden
Yeah i just found out with essentials lol pex works fine but essentials :) thanks <3
@chaseoes
Yeah when I actually changed it to out of 100 you couldn't have greater than 20 health so it made sense. I've made the changes as of build #38. I've removed the % and keep it as just HP now. I've also added 2 config options, one for the scaling of the health that defaults to 5 (so it multiplies by 5 to be out of 100). There is also a round health option which will stop it doing numbers like 52 because health is not integer based anymore which will make the base number round up (in the case of 52 it will then show as 55 as the base will be 11 instead of 10.4). In your case you will want to change the scaling to 1 and the round health to true :)
Hey this plugin is awesome but i was wondering if you can add one thing which may be kinda useful, can u add on the plugin in the config show like the users who joined your server and like there deaths and like you can change them for an example you trolling someone on a server or something and u kill an player and the player has 5 deaths before the troll then when u finish it he has 11. and then you can change it back to 5 deaths. i would really love that if you can add that to the config :D
@ghowden
I'm seeing "% HP" under nametags. If it is not a percentage it shouldn't be advertised as such.
An option to use the pre-1.6 integer health values (round health to the nearest integer, 20 max) would be great.