Secrets of Telekinetic Reality (Spoilers) - Basic Specialization

Specialization is a stage in TR that presents the user with a choice of one of four different specialization types. After choosing a type, the user cannot revert their choice. These choices include:

Equilibrial
Aqueous
Detrimental
Oculus

This form of TR progression can be made via five placeholder nodes that cost a single skill point each. Here is a brief description of these nodes:

Indifference
Placeholder node used in choosing a specialization path.
Skill tree appearance: Material.COAL
In-game description: "If there is no struggle, there is no progress." Are you ready to make a choice?
In-game controls description: None.
Maximum level: 1
Prerequisites: Control[20].

Equilibrial
Placeholder node used in choosing the Equilibrial path. Once purchased, the user cannot purchase other specialization path nodes.
Skill tree appearance: Material.FEATHER
In-game description: "You haven't seen a tree until you've seen it's shadow from the sky." Wind. Transport. Mass.
In-game controls description: None.
Maximum level: 1
Prerequisites: Indifference[1].

Aqueous
Placeholder node used in choosing the Aqueous path. Once purchased, the user cannot purchase other specialization path nodes.
Skill tree appearance: Material.SNOW_BALL
In-game description: "A drop of water, if it could write out its own history, would explain the universe to us." Liquid. Climate. Persistence.
In-game controls description: None.
Maximum level: 1
Prerequisites: Indifference[1].

Detrimental
Placeholder node used in choosing the Detrimental path. Once purchased, the user cannot purchase other specialization path nodes.
Skill tree appearance: Material.SULPHUR
In-game description: "Every act of creation is first an act of destruction." Havoc. Erosion. Pressure.
In-game controls description: None.
Maximum level: 1
Prerequisites: Indifference[1].

Oculus
Placeholder node used in choosing the Oculus path. Once purchased, the user cannot purchase other specialization path nodes.
Skill tree appearance: Material.DIAMOND
In-game description: "Reality is merely an illusion, albeit a very persistent one." Light. Disorder. Perception.
In-game controls description: None.
Maximum level: 1
Prerequisites: Indifference[1].


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