Permissions
Item frames, paintings, armor stands and leash knots are, for simplicity, called objects on this page.
Protect your item frames, paintings, armor stands and leash knots!
Very simple to use.
Overview | Permissions | Internationalization (Language)
How it works (commands and stuff) | Help
Permission | Function |
---|---|
frameProtect.place.* | place & destroy objects |
frameProtect.transfer | transfer object |
frameProtect.autoprotect.* | autoprotection |
frameProtect.protect.* | protect & unprotect |
frameProtect.info.* | object info |
frameProtect.admin | set owner |
frameProtect.admin | find near objects |
frameProtect.admin | import data |
frameProtect.admin | WorldEdit things |
frameProtect.admin | save |
frameProtect.admin | admin stuff |
Notice:
Instead of .*, which means it's for all objects, you can put .itemframe, .painting, .armorstand, .leashknot or .endcrystal
For example:
You want to allow your players to protect paintings but not item frames, armor stands, leash knots nor end crystals.
The permission you have to give to this group would be: frameProtect.protect.painting
Autoprotect is currently not available for end crystals.