Internationalization

FrameProtect
Item frames, paintings, armor stands and leash knots are, for simplicity, called objects on this page.

Protect your item frames, paintings, armor stands and leash knots!
Very simple to use.


Overview | Permissions | Internationalization (Language)
How it works (commands and stuff) | Help

 

Language

FrameProtect supports custom languages.
Feel free to share your own language files or update the provided ones!

The plugin contains several language files (Only German, English, French, Japanese, Korean and Simplified Chinese are complete in 2.8.3):

en_US English English by Dragon252525
de_DE German Deutsch by Dragon252525
fr_FR French français by Aketo29
eu_ES Basque Euskara by galaipa
ru_RU Russian русский by Aqelius
cs_CZ Czech čeština by Shadowhacker
ja_JP Japanese 日本語 by kzkaede
zh_TW Traditional Chinese 繁体中文 by be90728
zh_CN Simplified Chinese 简体中文 by xu11xx (jiu_book_)
ko_KR Korean 한국어

by Darkleeway

Translations that you can download additionally (not yet coming with the plugin or for older versions):

ja_JP Japanese 日本語 by kzkaede FrameProtect 2.7
ru_RU Russian русский by Aqelius FrameProtect 2.6
sk_SK Slovak Slovenčina by Haxter888 FrameProtect 2.?
es_ES Spanish español by zuhir FrameProtect 2.4
zh_TW Traditional Chinese 繁体中文 by be90728 FrameProtect 2.6

 

Creating a new language file

Download example: en_US

%s, %1$s, %2$s and %3$s are placeholders. Please do not remove them.

If your language needs seperate messages for the different objects:

  destroyed: "Privater %s zerstört."
  destroyed_painting: "Privates %s zerstört."

This supports _itemframe, _painting, _armorstand and _leashknot.
If there are only two different messages, you can add the suffix to the one that's only needed once and leave the other like it is.

Sometimes you will see some strange symbols ingame, this is caused by a wrong file encoding, which you can change with most text editors.

If you want to share your work, I would be very happy if you send me a PM and post your translation on pastebin or somewhere else ;)


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