War
War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.
This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!
Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
Does this affect server performance like it says?
Edit...Ok, I found your answer on this one..Just ignore it, its a TagApi issue but please address the mysql problem.
@iceblue1188
Material names must come exactly from http://jd.bukkit.org/dev/apidocs/org/bukkit/Material.html and type everything exactly right. We don't really support editing items directly so be careful.
is there a way to turn spawn Protection OFF?
is there a way to add color to peoples names while ingame, like blue team has blue names, and red team has red names?
http://pastebin.com/Ru3Ye1yt is the link to it
@cmastudios
@iceblue1188
Can you post your config on pastebin? I can't read it here.
@TheOnlyRealTGS
Thanks for your contribution! It will be added to the plugin in an upcoming update and you will receive credit.
@reflew
Je ne comprends pas. Parler francais avec tommytony, s'il vous plait.
PLEASE anyone help!
I tried to add blocks and redstone torches to kits, it won't work in game. Do anyone know how to fix it? heres a look of the whole config and a part of itL
set: war: config: buildinzonesonly: false disablebuildmessage: false disablepvpmessage: false keepoldzoneversions: true maxzones: 12 pvpinzonesonly: false tntinzonesonly: false resetspeed: 5000 maxsize: 750 language: en_US info: warzones: - castle zonemakers: - tommytony commandwhitelist: - who warhub: x: -1067 y: 38 z: -459 world: Topixlobby orientation: south materials: floor:
: org.bukkit.inventory.ItemStack
type: GLASS outline:
: org.bukkit.inventory.ItemStack
type: WOOD gate:
: org.bukkit.inventory.ItemStack
type: OBSIDIAN light:
: org.bukkit.inventory.ItemStack
type: GLOWSTONE killstreak: '5': message: '{0} is on a &ckillstreak&f! 5 kills this life.' privmsg: You have received some items for your kills. reward: points: 1 airstrike: false items: - ==: org.bukkit.inventory.ItemStack type: ARROW amount: 15 - ==: org.bukkit.inventory.ItemStack type: EGG '4': reward: xp: 3 '7': reward: items: - ==: org.bukkit.inventory.ItemStack type: WOOD_SWORD meta:
: ItemMeta
meta-type: UNSPECIFIC display-name: The Breaker lore: - Very slow speed enchants: DAMAGE_ALL: 2 KNOCKBACK: 1 mysql: enabled: false host: localhost port: 3306 database: war username: root password: meow logging: enabled: false autoclear: WHERE `date` < NOW() - INTERVAL 7 DAY warzone: default: config: autoassign: true blockheads: true deathmessages: true disabled: false friendlyfire: false glasswalls: true instabreak: false minteams: 1 minplayers: 1 monumentheal: 5 nocreatures: false nodrops: false pvpinzone: true realdeaths: false resetonempty: true resetonconfigchange: false resetonload: false resetonunload: false unbreakable: false joinmidbattle: true autojoin: false scoreboard: none xpkillmeter: false souphealing: true allowender: true resetblocks: true team: default: config: flagmustbehome: true flagpointsonly: false flagreturn: both lifepool: 120 maxscore: 500 nohunger: false playerloadoutasdefault: false respawntimer: 0 saturation: 10 spawnstyle: small teamsize: 25 permission: war.player xpkillmeter: false killstreak: false blockwhitelist: all placeblock: true loadout: default: slots: - 0 - 1 - 2 - 3 - 4 '0':
: org.bukkit.inventory.ItemStack
type: STONE_SWORD damage: 10 '1':
: org.bukkit.inventory.ItemStack
type: BOW damage: 10 '2':
: org.bukkit.inventory.ItemStack
type: ARROW amount: 8 '3':
: org.bukkit.inventory.ItemStack
type: STONE_PICKAXE damage: 10 '4':
: org.bukkit.inventory.ItemStack
type: STONE_SPADE damage: 10 '5':
: org.bukkit.inventory.ItemStack
Block: TNT amount: 1 '6':
: org.bukkit.inventory.ItemStack
type: Flintandsteel amount: 1 '7':
: org.bukkit.inventory.ItemStack
Block: Stone amount: 12 names: - default reward: default: slots: - 0 '0':
: org.bukkit.inventory.ItemStack
type: PACKED_ICE
---'0':
: org.bukkit.inventory.ItemStack
type: STONE_SWORD damage: 10 '1':
: org.bukkit.inventory.ItemStack
type: BOW damage: 10 '2':
: org.bukkit.inventory.ItemStack
type: ARROW amount: 8 '3':
: org.bukkit.inventory.ItemStack
type: STONE_PICKAXE damage: 10 '4':
: org.bukkit.inventory.ItemStack
type: STONE_SPADE damage: 10 '5':
: org.bukkit.inventory.ItemStack
Block: TNT amount: 1 '6':
: org.bukkit.inventory.ItemStack
type: Flintandsteel amount: 1 '7':
: org.bukkit.inventory.ItemStack
Block: Stone amount: 12 names: - default reward: default: slots: - 0 '0':
: org.bukkit.inventory.ItemStack
type: PACKED_ICE
Please reply to me...
PEW! Finally translated it to danish. Took a while! Enjoy! :)
yes i'm french
@reflew
I need to add this. Also, do you speak another language? I'm having trouble understanding you.
Congratulation for your great plugin. I found a problem since the introduction of version 1.8 drops the inventories do not get when you're on a war map. but when you out no problem. I've done the test with / zonecfg NODROPS: off with a reset map. but no change. (I tested also 1.8.1) Is there another paramettre which will be set on a war or combat zone more?
And I also wonder if it will add possibiliter other condition dot gain because by the kill or capture the flag monument? because we have an event that necessiterai to check the amount of a certain block in a safe.
Thank you for your help.
Can you somehow get points if you have a Citizens NPC Kills ?
I want a plugin that earn money by killing a player, one that works with the War, does anyone know a compatible?
@killyouslow
That should not be a problem; the message has been disabled in response to a previous issue.
There's no 'best build' for 1.7.9. See above. I will look into your issues.
can i get some help with this please ? :
WARN]: [War] Failed to restore game state to dead player.
also can someone please PM the best build for 1.7.9
the build im using seems to cause alota combat latency, and my players get alota unregistered hits, ect.
Thanks to anyone than can help ! =]
@skatesdsq
It's fine, just ignore it. The TagAPI developers are just admitting defeat at their failure to make a real API.
Can you integrate Kits from essentials into the war plugin?
I want a plugin that earn money by killing a player, one that works with the War, does anyone know a compatible?
Hi i get this error in my console can you help me please. Im on Spigot for 1.7.9
[War] "War v1.9-SNAPSHOT" has registered a listener for org.kitteh.tag.PlayerReceiveNameTagEvent on method "public void com.tommytony.war.event.WarTagListener.onNameTag(org.kitteh.tag.PlayerReceiveNameTagEvent)", but the event is Deprecated. "Server performance will be affected"; please notify the authors [tommytony].
have the plugin a event when the a game ends and a method to get the name of the warzone where a player is in?