War
War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.
This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!
Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
Hi,
just for anyone that is interested:
There is still a branch that is getting "official" updates:
github.com/taoneill/war/tree/release/2.0.0
(1.16 compatible)
I myself got to work and made a fork and used that branch to add some features (see release notes):
github.com/Jakllp/war/tree/release/2.0.0
I don't know how often I will update it and if it will be in the same place, I will probably update this comment.
In reply to _unobf_jackenbaum:
Since I can't access that account anymore (?) :
Releases can now be found here:
https://github.com/Jakllp/war/releases
And I've moved everything to the main branch of my fork:
https://github.com/Jakllp/war
Hi
Where can I find dev build for 1.12+ please? :) (link in description does not work)
@Clemdu63
Seems to work fine on 1.10.2 for us, with no issues?
try the dev release
please update 1.10
Can u update this plugin to 1.10.2, because in this version the signs are bug, so I really want to play this game without any bug.
I've been the user of this plugin for a few years now, probably one of the most fun experiences I have had in Minecraft. I'm glad to see it's still alive. Keep up the good work!
I don't like kit. -...-
Great to see this up and running again, Amazing plugin :D
@FrogoYT
Not a programmer, but the plugin tries to predict when a player is going to die so that they don't see the game over screen/get mixed up in weird interactions with other plugins.
This usually works great, but the prediction system has a rough time with attributes/weapon and armor enchantments/potion effects/armor. On a more complex war map, you'll get some wonky effects. So, on your server, even when a player would normally live that 1-2 heart hit, War fails to take a damage-reducing effect into account and treats the hit as a fatal one.
I have some trouble with this as well, but there is an option to turn the feature off. I leave it on because it's convenient for me, but that might work for you.
@kugick Really glad to hear that this is still in development. I've had so many great times with this plugin over the past four years - War has become synonymous with Minecraft itself for me!
So, while in game I have everything set up well even with the config files any everything. But my players can 1 hit other players when they are at 5 hearts? We did a test and it normally did 1-2 hearts at a time, but once they dropped down below 5 hearts they got 1 hit. If you have any idea why this is happening please respond. :)
Hey when i join the game it works but i get this error in the console
https://github.com/DutcherGames/Error/issues/1
Can you help me?
@TheWalrusHD @TheWalrusHD @Chevels
Of course not! We are working on war 2.0, but we doesn't have a lot of times because of school and other projects. Its not the end at all, its the start of something better!
I also suggest you guys to look our project page on spigot: https://www.spigotmc.org/resources/war.11413/
Hi There! GREAT Plugin! The players LOVE it!
Is there a way to keep drops obtained while in a war?
For example, I have the PlayerHeads Plugin and sometimes in WAR, an opponent gets a player's head but then loses it after the battle ... would be GREAT if I am missing something and could set to keep those!
Thanks In Advance!
Kall
Permissions?
I miss this plugin :( .. You could do so much with it
@xkitox
I think that this command can help you (quote of plugin instructions): "playerloadoutasdefault:true. A copy of the player inventory as he entered the warzone is used as the default loadout." (It's a subcommand of the /teamcfg section)
I never tried this but it seems to fit your needs
I have a question for you all: Is there any way to inventories to remain unchanged in an arena? Players can go in with what they have and come out with what they earn for future arenas? Right now, their inventories always reset to the default inv.
It smells the end... I think that the 1.8.1 version will be the last version of War :/
So what ever happened to War 2.0?