War
War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.9
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Test new features with our development builds.
Source - Fork the code.
Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.
This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.
Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.
Also, you can look at the cool graphs it gives us!
Issues - Known bugs and planned features. Please read this. Submit an issue.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Video trailer:
@Newah1
If you have any multiworld plugin make sure the pvp setting is true, also pvp must be true in server.properties.
Can there be a cash reward? like iConomy cash? D:
Lucky_13, no, I don't have WorldGaurd installed, but thank you for your assistance. I'm still clueless as to what could be going on...
Hey dude,
Can u change that every zone has is own configs e.g.: livepool etc.
Because now it's not fun 1 config changing and u make your other zones diffrent?
I have one feature to request: can you make it that certain ranks have better/more items? So VIP would have extra arrows or better sword, etc. please add this! it would help me pay my server bills alot!
@Newah1
Are you running worldguard?
If you, have you build the war arena inside a region created with worlguard?
If so, is this region pvp protected, /region info [region name] to check. It should say PVP: deny if this is your problem, if it says nothing about pvp then your fine.
If you have it set as false, set it to true /region flag [region name] pvp allow
If you dont want the whole region to have pvp, create a smaller region (around the arena) inside the main arena, then to this arena type /region setpriority [arena region] 10000
Then flag the arena region as pvp true. /region flag [arena region] pvp allow
Hope I helped.
How do I set loadouts? Ik the command, but it always set's the stuff in my inventory as the default loadout. i do /zonecfg loadout:Warrior, but it says respawn loadout set, even though i dont do /zonecfg loadout:default. And what do you mean "players can toggle between loadouts while still in spawn? What do you mean by spawn? the Warhub? the zone spawn? the team spawn? please help
Whenever the people on my server enter a warzone, they can't PVP each other. It's really annoying. I've looked all through the server configs just looking for a way to fix it, but there is no apparent fix, or any bug messages.
i get this really bad error where it destroys my arena after a reload. i think it is because either having signs or because of chests is this possible?
How can I use the rreward system? For example, a player gets Gold or money if his team wins, but only if it wins. Are there some options, for example: The player captured the flag = + 1 gold ingot (for reward)?
AAAAUUUGGGHHHH! When people try to enter the Warzone, half the time they don't get teleported to their team's spawn! HEEELLP!
@diogossx
Okay well I don't know then i works just fine for me... It might be a bug in the code that makes it happens sometimes have you tryed deleting the whole plugin and config?
@Hero_knights
I had that setting to 5 already in both the war zone and in the config. But i don't see how that changes any thing "monumentheal:<number>. The number of hearts restored when healed randomly by a monument."
@Jcdesimp
Yes there is you must have this Config then. nodrops: false Then players drop items on Death
@diogossx
If you don't want Players to die on one hit you must have this Config. monumentheal: 5
@deleted_7536780
If you don't want Players to die on one hit you must have this Config. monumentheal: 5
@deleted_7536780
I don't have that Problem i think you did something wrong in the Config
there seems to be issues with some hits doing extensive damage...
1 Hit Kills
I need help!! Some how inside the arenas everyone get killed by 1HIT from anything! It's really stupid to play like this! How do i change this???
Error:
12-05-19 07:35:20 [INFO] [War] Enabling War v1.7.2-PREVIEW (Doolittle) 2012-05-19 07:35:20 [SEVERE] Error occurred while enabling War v1.7.2-PREVIEW (Doolittle) (Is it up to date?) java.lang.NullPointerException at com.tommytony.war.mapper.LoadoutYmlMapper.fromConfigToLoadout(LoadoutYmlMapper.java:25) at com.tommytony.war.mapper.WarYmlMapper.load(WarYmlMapper.java:77) at com.tommytony.war.War.loadWar(War.java:228) at com.tommytony.war.War.onEnable(War.java:101) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238) at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:372) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:359) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:188) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:423) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)