Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
Anyone having ConcurrentModificationException problems
Download 1.2.9 again.
1000 times xD with latest. i need to go back to 1.2.6 and ore...spout 1.0.1
I can't seems to get this working on my server (1.0.1). Newest version. Standart config. But it still shows the ores to x-ray. My brother is Guest permission not op. But using x-ray (for testing) He can see the ores. I don't know what i do wrong?
03:57:15 [SEVERE] [Orebfuscator] null 03:57:15 [SEVERE] java.util.ConcurrentModificationException 03:57:15 [SEVERE] at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372) 03:57:15 [SEVERE] at java.util.AbstractList$Itr.next(AbstractList.java:343) 03:57:15 [SEVERE] at org.bukkit.craftbukkit.CraftWorld.getPlayers(CraftWorld.java:532) 03:57:15 [SEVERE] at lishid.orebfuscator.utils.Calculations.UpdateBlocksNearby(Calculations.java:43) 03:57:15 [SEVERE] at lishid.orebfuscator.utils.OrebfuscatorThreadUpdate.run(OrebfuscatorThreadUpdate.java:56)
@lishid
Awesome - can you also update the Spoutbridge? My server gets spammed by this currently: http://pastebin.com/hVB68hHB
test 2 working great on 1.1
@Gnintendo
No, latest version is still for 1.0.1-R1
New version again, updated both versions.
Permalink version 1.2.9 is for old 1.0.1-R1
This test version 1.3.1-test2 is for the new 1.1-R1
Does the latest version support 1.1, or do I still need to use the test version you linked?
@re4397
Thanks for the support :D
Thank you man I will donate now
test version is working great on 1.1 thank u
I just want to say, thank you for this plugin. :)
IF you need 1.1-R1 support, use this test version. http://dl.dropbox.com/u/18947504/Orebfuscator.jar
@supayoshi
Latest version of Orebfuscator/SpoutBridge solves lag issue, but doesnt work with MC 1.1 yet.
@lishid
Hi I just tried your plugin on Bukkit 1.1 DEV release, and it doesn't work anymore ;) Could you check into it, so you will get it working with 1.1 :) Also maybe it was just my old map, but chunks load really slow sometimes with the plugin, my server is fast, and has 16 gb of ram and an i5 and 1 gbps connection so that shouldnt be it, also only 5 gb ram used wiht 80 people online and a shitload of plugins
@DaveDee
I've recently disabled it due to problems it had, but it's supposed to add more threads (thus more processor cores) to calculate chunks that needs obfuscation. Unfortunately, Spout servers can't use this feature since Chunks not being processed by spout instantly sometimes result in a 'hole' (chunk error). Recent testing suggests that it doesn't really distribute the work equally between threads, and sometimes it screws up and impacts performance.
For now, just consider it not used.
@lishid
Works like a magic! Thank you soooo much. Btw, could you explain about "ProcessingThreads" more clearly?
Anyone who experience Lag with Orebfuscator installed with SPOUT: LAG IS FIXED!
Download latest version 1.2.7 with SpoutBridge 1.0.2 will fix it.
@DaveDee
So spout is again the problem eh... Goddam stupid buggy spout... You can try the older version of the OrebfuscatorSpoutBridge, which uses a separate thread to diverge the CPU load, but it sometimes makes 'holes' in the world. I've added /chunk command to resend the chunks if there are any holes.
Something seems to be really broken... i5-2500k and terrible lags (2-10 TPS) with 10 ppls and 30% core load... Last dev-version of spout or RB, it doesn't matter. Without spout it works like a clock. 30 players online without lags. But we really need spout for other anticheeting features. Any way to solve this problem?