Orebfuscator

Orebfuscator - Anti X-RAY:

For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11: Version 4.2.1

 

Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11!

 

This plugin is used to counter X-RAY Client mods.

It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.

 

It does not manipulate blocks in the world file, thus is safe to use.

ProximityHider is a feature that hides chests that are far from players.

 

Configuration Guide

https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator

 

https://github.com/lishid/Orebfuscator/wiki/Configuration-File

FAQ

https://github.com/lishid/Orebfuscator/wiki/FAQ

DOWNLOAD

Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.

 

Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases

 

Please also download ProtocolLib and install it in the plugins folder.

Features

  • Advanced algorithm that hides ore, chest and and anything you specify in the configuration
  • Spout compatible, but optional
  • No modifications to CraftBukkit.jar is needed
  • Customize the blocks you want to hide
  • HIDES DUNGEONS and other blocks that are in the dark
  • Different hiding mode, or scrambling.
  • Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
  • Hide hidden chests and furnaces until a player is close to it.

Usage

Install:

  • Copy "orebfuscator-4.2.1.jar" to your plugins folder
  • If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
  • Restart your server.

Configuration

See this: https://github.com/lishid/Orebfuscator/wiki

Commands

See this: https://github.com/lishid/Orebfuscator/wiki

Permissions

See this: https://github.com/lishid/Orebfuscator/wiki

Source Code

Here you go! (Hosted on Github) - please post issues and requests for help there

Metrics

  • This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
  • Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

Thanks!

  • Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9 and 1.11!
  • DevotedMC for taking over management of the project
  • AFFORESS, major help on code optimization and spout support!
  • Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
  • raphfrk, helped with packet processing
  • Many donators!

Bugs

  • See the issues page for any outstanding problems.

TODO

  • A command that generates the world cache for the existing chunks.

Changelog

 

Version 4.2.1
  •  #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup

 

Version 4.2.0
  • Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
Version 4.1.14
  • Remove ChunkReloader due to performance issues at scale.
  • Addressed #66. Limit Cache retention configuration options added.
  • Proximity Hider blocks are by default orebfuscated, if both are active.
  • Implemented #62. Per World Configuration -- have unique configurations per world.
  • Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
Version 4.1.8
  • Fixed #113. Item frames sometime disappeared.
  • Fixed #124. Glitches when used FastAsyncWorldEdit.
  • Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
  • Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
  • Improving performance of ChunkReloader
Version 4.1.2
  • It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
  • Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
  • Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
  • Various Small fixes
  • Config file now supports block names additionally to IDs
Version 4.1.0
  • Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
  • Single jar supports all releases of 1.9.x now!
  • Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
  • Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
  • Fixed entity list reload issue
Version 4.0.11
  • Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
  • Fixed crash for PaperSpigot servers
Version 4.0.9
  • Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
  • Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
  • Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
  • Fix which may have solved java.util.ConcurrentModificationException
  • Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
  • Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
  • Improved performance of ProximityHider function
Version 4.0.5-alpha
  • Fixes teleport / join in the End causing client-side crashes.
  • Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
  • Updated to MC1.9.

Full release notes: In Github Release

Version 3.0.5
  • Updated to MC1.8.3.

Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History

 
Final Notes
Good news! We've had some "at-scale" with over 100 people online simultaneously. I'm pleased to report that after fixing some performance issues in 4.1.10, Orebfuscator 4.1.14 until latest consumes less then 0.05% of tick time with 100+ players on a fairly modest server machine. You cannot beat that kind of performance, with this feature set, at that kind of load.
That said, if you run a larger server (100+ players), we'd be especially grateful if you could share your timings report with us.

A quick donation is always appreciated :D

Devoted Patreon or General Inquiry

 

Legacy versions Forum link

http://forums.bukkit.org/threads/38385


Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes

About This Project

Categories

Members

Recent Files