Nexus
Nexus Beta (0.4.10)
The Next-Gen Plugin
Highlights
26 commands w/ over 60 variations for complete control and vast flexibility. Player names are recognized w/ just a few letters instead of typing out every character. Multi-world support allows each world to have its own spawn point. Players can request teleports to others w/out the need of a mod or admin. Drag-&-drop installation w/out cumbersome config files. More than 15x smaller & less overhead than competitive plugins, such as Essentials. Disable specific commands that are not needed or conflict w/ other plugins. Powerful & layered permissions to fine-tune the capabilities of mods & admins.
Developer's Commitment
Many plugins are slow to update or cease development period, thus causing admins to seek alternatives and then need to learn new commands & permissions. As the developer of Nexus, my commitment to you is long-term support by constantly updating to the latest Minecraft/CraftBukkit versions and provide fast email responses. Each release is heavily tested striving toward a zero-error target & quick fixes to any known or reported issues. Nexus will always be less than 100 KB w/ next-to-nothing overhead. Seriously.
Features
- Administrative Commands
- Set Spawn, Player Homes, & Waypoints
- Time & Weather Management
- Player-to-Player Teleportation
- Private Messaging
- Item-Kit Integration
- Partial Name Recognition
- Multi-World Compatible
- Scalable Command List
- Language Support (coming soon)
Download the logo or wallpaper!
Other projects / plugins:
Shout, Slammer, Legacy
Comments, suggestions, or bug reports send email to [email protected].
@SkullTraill
Item names is what I'm working on now, but you can now use item ID with durability/damage/metadata right now with version 0.1.0.
@vioCode
Neat I'll be awaiting it anxiously! :D
@ledhead900
I have a new version available, just waiting for Bukkit to approve it. If you are still getting that error after the update then please do let me know!
@vioCode If you type a command in wrong you get.
You might want to catch that ;)
@SkullTraill
Working on /item supporting meta data right now... should have a new version up shortly.
As far as I know /item does not incorporate damage values. I tried /item 35:5 and it just says an internal error occurred. I feel it's essential as without it I have to get white wool and color it separately and for large amounts this process is tedious.
I've been super busy this past week (working full time, plus I'm a husband and father, so free time is limited). I am working on a complete code re-write for greater efficiency and modularization. Once that is complete, I will start working again on the to-do list, including the modifications being requested.
Also, I need to remove the "many, many more" part as nearly all the commands are finished. This plugin is designed to be lightweight and minimal in available commands as the Bukkit and Minecraft community is in need of something like this. So please stay tuned and I should have more updates within a few days.
@vioCode
It does not have to set a spawn per world although that is desirable for most using this, I have my world manger set spawns but I enable the spawn command in this to go to them instead of typing /world spawn which btw allows xross world spawning and I don't like that.
I use the commands from plugins like this as in command book it will see my spawn locations set by any plugin and the spawn command in command book will take me to it. What I am saying is this one does not, It will only let me spawn on the spawns this plugin makes.
Its quite simple to fix u just need to listen to the world manger before casting an even to check your own config spawns.
Hi, i appreciate your work and thanks you. I see a command on commands.yml : item which is not listed in the Command & permissions page.
I follow your work on this plugin with interest, thank you.
PS: i love the idea of 'basic commands', if you add much more commands can you do that like optional plugins 'nexus.spawner' for example to keep the basic idea ?
@ledhead900
Alright... so I need a spawn for each world plus a default spawn for new players. That I can do! I will also add the inventory clear command for you.
@vioCode
Did some testing.
Spawn does not work mutli-world, by that I mean you can create the spawn on a non default loaded world and it will work but create one on another world it replaces the existing one.
Teleporting works fine across worlds though. Would not mine a inventory clear command and fix the dmg value for /item, but that's already in the to-do list.
@Tombikos
No, this is nothing new, however brings about a different approach. The main focus is to build a very lightweight and command-configurable plugin. I understand this is not for everyone, yet many have been wanting an alternate solution to the currently available options.
Maybe good work but nah, nothing special...
New version! Provides a few more essential commands and fixes many pressing bugs. At this point, there are no known bugs so please report them if found.
@XiLERAWR
I completely agree with you, and easy item spawning will be coming in a new version down the road.
Loving this plugin, very lightweight.
Only thing I can think of I'd like to see at the moment is easy item spawning.
(eg. /i <id/name>:<damage> <amount>)
@ledhead900
The latest version (0.0.19) should fix the issue.
@vioCode
Oh well that is your issue then, My default world is called Earth, I also have a world manager with about 3 -4 other worlds that will also need to be working with this.
If this is not multiworkd compatible then I guess we have an issue.
@ludo0777
And yes, /time does override the default /time set command.
@ledhead900
What is your default world called? If the world that your server firsts load is not titled "world", that could be the issue right there. Otherwise, I will need to do further research.