Gringotts
Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
Features
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
Latest changes
To get notified of new versions, please subscribe to file updates.
v2.9
- DEPENDS ON JAVA 8. If your server is not on Java 8 yet, you should upgrade, or ask your service provider to upgrade. Java 7 isn't supported anymore by Oracle.
- Should now work both in regular as well as async context. This means there should be no more "Asynchronous entity world add" errors anymore, and Gringotts is now compatible with Towny in async mode, as well as other plugins that call economy methods asynchronously.
- The maximum virtual money allowed for an account is now equal to the lowest denomination, instead of the highest. I changed this because that behavior was causing lots of confusion.
- fixed other minor bugs
v2.8
- built for Minecraft 1.9 and Factions 2.8. May not be compatible with older Factions versions!
- unsupported versions of Factions should be handled more gracefully now.
- updated to current version of Metrics-Lite. Fixes annoying error messages.
v2.7
- Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the
named-denominations
config setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details. - Balance messages can now be configured to show only regular balance or also vault/inventory balances.
- Now also supports
&
prefix to color codes in messages and item displayname/lore in addition to the defaultยง
prefix. - can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
- lore config for denomination items now also allows a simple string instead of a string list.
- configuration should now always be loaded as UTF8.
- fixed an issue with
/money
commands failing on some servers.
v2.6
- adds display name and lore support for currency items. See configuration instructions on how to configure this. Note you will need a third-party plugin to rename items not created by Gringotts. Thanks to dj5566 for contributing this feature!
startingbalance
config option works again
Planned Features
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you, but I might not have the time to implement them.
Instructions
Wiki
Check out the Gringotts Wiki for more hints and a troubleshooting guide.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder.
Please see the Configuration and Permissions document on how to configure Gringotts.
Usage
For full information on configuration and usage in Gringotts v2.x, please see the configuration page and the usage page respectively.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Player vaults
Place a sign above a container block, with [vault]
written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Faction vaults
Place a sign above a container block, with [faction vault]
written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
Towny vaults
- To make a vault for your town: place a sign above a container block, with
[town vault]
written on the first line. - To make a vault for your nation: place a sign above a container block, with
[nation vault]
written on the first line. If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
User commands
/money
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount>
/money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
Admin commands
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
/gringotts reload
Reload Gringotts config.yml and apply any changed settings.
Need Help?
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- Drop by the Gitter channel and talk to me (jastice), and I will drop by.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Source and Continuous Integration
Gringotts is open source. View, fork and edit on Github
CI Status: Current Development builds Automatic Release builds
CI Builds have not been review by BukkitDev staff. Install at your own risk, just like anything else from the internet.
i did it just says /moneyadm add <player> <ammount> /moneyadm rm <player> <ammount> /moneyadm b <player>
@CakyBrotatis
You need to use the /moneyadmin command.
Hey when i put it in it ran smoothly and was working until when i tried to give myself money it pasted them down so ill show u what i mean
I wrote: /money add 10000 CakyBrotatis then it said : /money add [ammout] [player] /money b [player] /money rmv [player] can you help me?
@MCTylerPVP
In terms of lag, it's probably somewhat worse.
Interesting...Is the external DB for Bukkit better?
@KrysisRD @justin393
There have been a few recent reports regarding Gringotts being slow together with Essentials. I haven't been able to reproduce it so far, but I can have another try with the version you linked. A few questions:
@KingKillers445
Yes, you can use any item as currency. Please see the documentation on how to set it up.
@ebenwert
Gringotts is saying a slow economy responds with 39+ms. plus when my players go to buy from the Essentials Sign Shop, nothing works. All permissions have been granted to allow access to the shop, but it must be the item currency that is confusing it.
Here is my essentials plugin link: https://hub.spigotmc.org/jenkins/job/Spigot-Essentials/
Is lapis lazuli one of the materials you can set as a currency, and if it is not, is it ever going to be made a viable currency item?
@ebenwert
Console is spamming slow economy response with timings of over 800ms??
@ebenwert
I got this on my Hub Server but maybe he did hide a enderchest somewhere. Thanks!
@MCTylerPVP
Gringotts should do that automatically if a container is destroyed in the world. Perhaps it's going to the enderchest?
How do you remove a vault (container)? Other than deleting the entire database. It seems a players vault got destroyed but we can't figure out where their Emeralds are going. Thanks.
@blaxout1213
I'd have to look into that. I think Gringotts would need to support virtual accounts, if I remember correctly.
Iv'e been trying to get this to work with HyperConomy, but no luck. It says i have no money when im loaded with cash.
Any suggestions?
@LordPsycho202
Okay, we might have to look into that in more detail. Please hang out in the Gitter channel at https://gitter.im/MinecraftWars/Gringotts and talk to me and we'll figure something out.
@ebenwert
No such luck - both windows search and depth-first search done manually turns up only one gringotts jar file - /plugins/Gringotts-2.7.jar
@LordPsycho202
Ah yes, do check if you actually have two different Gringotts jars in your plugin folder (different versions have different names)
@ebenwert
Unfortunately, no. I went through all the economy and vault commands I could find as op, and no errors.
I went ahead and made a pastebin of my vault-info output - if for nothing else, it said I had two instances of Gringotts (?)
http://pastebin.com/uw9KtHj7
There is a new version of essentials in the works called essence, perhaps this will be able to toggle the economy.
@ebenwert
The previous post by LordPsycho202 explains it the best. This is a great idea but it needs to work with essentials or replace everything essentials does. I will keep a watch. I am so tired of Minercraft $$$ and so ready to implement this type of a economy.