Commands
For more detailed information on commands, consult the in-game help text when typing a command. For example, type /flag ViewTrust for the specific usage of the ViewTrust action.
Arguments that appear in <Angle Brackets> are required. Arguments that appear in [Brackets] are optional.
/flag <action> <location> <flag> [value] | Command for flag maintenance. |
/bundle <action> <location> <bundle> [value] | Command for bundle maintenance (customizable groups of flags). |
/sector <action> | Command for managing sectors. |
/flags <action> | Administration command (not to be confused with /flag) |
Actions
Flag & Bundle Command
Action | Action Type | Description | Alias |
Get | Read | Retrieve the value of the flag or a list of values for a bundle. | g |
Set | Write | Change the value of the flag or bundle. | s |
Remove | Write | Remove a flag or bundle and return it to the default. | r |
Trust | Write | Add a player or permission node* to the trust list. | t |
Distrust | Write | Remove a player or permission node* from the trust list. | u |
Help | Read | Display a list of available flags or bundles. | h |
*Regardless of what your permission plugin may support, permissions in trust lists MUST contain at least one period character or Flags will assume it is a player name.
Flag Command Only
Action | Action Type | Description | Alias |
ViewTrust | Read | Display a list of trusted players. | v |
Message | Write | Set the message players will see when a player flag takes effect. | m |
PresentMessage | Read | Show the message players will see when a player flag takes effect. | p |
EraseMessage | Write | Delete the message players will see when a player flag takes effect and return it to the default. | e |
Inherit | Write | For use in subdivisions or child areas. Toggles inheriting of parent area's flags. | i |
Charge | Admin | Gets or sets the price of the flag or message. | c |
Bundle Command Only
Action | Action Type | Description | Alias |
Add | Admin | Add a flag to a bundle (Creates bundle if it does not exist). | a |
Cut | Admin | Remove a flag from an existing bundle. | c |
Erase | Admin | Remove a bundle from the system. | e |
Sector Command Only
Action | Description |
Delete | Delete a parent sector or subdivision. |
DeleteTopLevel | Delete the parent sector and all it's subdivisions. |
DeleteAll | Delete all sectors on the server. |
Administration Command Only
Action | Description |
Reload | Reloads message.yml, most of config.yml (not database or land system settings), all data files (yaml), and closes and reconnects SQL. |
Import | Imports existing YAML data into the currently configured SQL database. |
Locations
You must be standing in the area or wilderness you wish to perform flag action on, including the defaults, which are world specific.
Location | Description | Alias |
Wilderness | Any area in the Minecraft world not defined by the land allocation system. | w |
Area | Any area in the Minecraft world defined by the land allocation system. | a |
Default | The customizable defaults for new areas. | d |
Value
Value is always boolean (true or false) and can be aliased (t or f).
Dynamic Messages
When creating messages you can insert wildcards in braces. These wildcards will be replaced by the corresponding dynamic values. You may also include any standard Minecraft formatting code using & instead of ยง.
Example: &2{Player}&1, welcome to &6{Owner}&1's {AreaType}!
Results: Alpha, welcome to Bravo's claim!
Wildcard | Replacement |
{AreaType} | The type of the area (i.e. claim, residence, region, wilderness). |
{Owner} | The area's owner (not functional for wilderness). |
{World} | The name of the world. (not functional for area/default) |
{Player} | The name of the player the message is being sent to. |