EnchantMore
Original Plugin By Mushroom Hostage. Maintained And Continued By DSH105
EnchantMore adds dozens of new item enchantment effects; on flint & steel, hoes, shears, fishing rods, and other items…Ranging from entertainingly destructive to legitimately useful.
Download EnchantMore 2.0 - released 2013/04/19 for 1.5.1-R0.
Features
- Over 80 unique enchantment/item combinations
- Items in inventory appear as expected (glowing + descriptive tooltip)
- No client mods required
- Only adds functionality, does not change any - all your existing enchanted tools work as expected
- Any effects can be disabled in the Configuration File
- Supports enchantments on modded items
Effect List
Enchanting
An enchanting command is in the making, but at the moment, other enchanting plugins or inventory editors must be used
- EasyEnchant - see the Exception section in the config to enable/disable
- Tim The Enchanter - /enchant command for ops
- Auto Enchanter - set "unsafe" to true in config
- General - supported in v4.3+, enable in config
If you know of any other compatible plugins, let me know and I'll add them here. (If you're writing an enchanting plugin, use addUnsafeEnchantment() and ignore canEnchantItem(), then it should be compatible with EnchantMore.)
Limitations
- Not all enchantments reasonably combine with one another
- No permission support
- Some effects are overpowered or unstable; be careful!
For all known issues or to file a new bug see Tickets.
Permissions
All permissions are in this form: enchantmore.<category or item>.<enchantment>.
Item names are identical to those in the default configuration file, for example enchantmore.flintandsteel.aquaaffinity.
The method that forms the permissions can be found here on the GitHub source.
Notes
Slot Data protocol reference
Other relevant plugins of interest pertaining to enchantments:
- Sublimation - silk touch ice, no longer overpowered
- SilkSpawners - pickup and move mob spawners with silk touch
Got a cool idea for a new effect? I can't promise I'll implement everything, but all suggestions are welcome! Feel free to discuss your ideas below, or open a ticket for more specific requests. Including the specific item + enchantment name is appreciated, preferably from the available wanted effects list.
Also interested in new potions? Try PotionsPlus.
Testers For EnchantMore 2.0
A huge thank you to the following people for helping me get EnchantMore 2.0 tested and finished!
GitHub
I use EssentialsSign, which allows players to buy enchantments from signs. If I install this, will they be able to buy the enchantments on items like fishing rods and flint & steel?
@Rensik The enchanted item display (tooltip in inventory + shimmer) is client-side, and only appears on "durable" items (those with a damage bar). That's why it works on hoes, flint&steel, fishing rods, and shears, even though they cannot legitimately be enchanted. Adding the enchantment display to other items is not impossible, but would require client-side modification (anyone want to give it a shot?).
However, non-durable items could still be enchanted, and given new behavior. What kind of effects would you suggest for enchanted signs? Been trying to find more information about Vechs enchanted signs but not having much luck. I could see Knockback, but anything else?
@tbar44 Any item can be enchanted, i.e., tagged with "ench" NBT data, but they won't have any effect :)
@XeonG8 Added Bow + Efficiency in 0.2, clicking instantly shoots an arrow. Couldn't figure out how to control pullback speed, it appears to be client side, unfortunately.
@wvenderbush Bukkit preview added an enchantment table API, but "any enchantments in the map that are not suitable for the type of item returned by the event will be ignored", so adding these custom enchantments may be difficult.. :/
@Rensik
Yeah I know the signs actually work but it would be useful if you could see what enchantments were on the signs. Seeing as this mod allows viewing enchantments on normally non-enchantable items I was hoping that it would be easy to add in?
Or anyone with more java experince than me can see what code is used and could create even a seperate plugin that does just that? :)
Thanks for the info though!
@tbar44
Even though it doesn't say it on the sign, enchanting signs does work with Tim the Enchanter, which you need to apply enchantments without an enchanting table anyways. Or a similar plugin at least. No idea if other enchanting plugins allow sign enchanting, but they probably do.
Is there the possibility of adding signs?
Preferably to work with existing enchanted signs that work in SSP? Would be great for the Super Hostile maps by Vechs :)
Any enchant to make the bow pullback firing speed less pathetic?
Cool Idea!
Suggestions: Make it use an enchanting table (of course) and make it configurable (you can disable some if you don't want them)
But nice! I will use it if you can use an enchanting table with it, (and disable them) so please add those features!