DropHeads
DropHeads
Let the head hunt begin!
Using high quality textures 85% supplied by Minecraft-Heads.com â¤ī¸
Highlights
- Super configurable
- Heads as a loot drop, or with a command
- Huge variety (e.g., snow fox, lime sheep, zombified swamp farmer villager, …)
- Behead messages and translation support
- Regularly updated heads from the latest Minecraft snapshots
- Complete API for other developers to hook into
Configuration
Default values picked to fit well on most servers,
However, if you like getting into configuration, here's just a taste of what you can do:
- Adjust drop rates based on mob type
- Adjust drop rates based on ticks-lived
- Adjust drop rates based on what weapon is used
- Adjust drop rates based on spawn conditions (Breeding, Spawners, /summon, ...)
- Require using specific weapon(s) to get heads to drop
- Enabling charged creeper head drops
- Change any head textures, or add your own
- Optionally require killed by a player (configurable what counts as 'killed by a player')
- Opt-in automatic updates
- ...and more! Check out config files in the GitHub repository
Permissions
For an always update-to-date list, check here.
dropheads.canlosehead: Can drop a head upon death
dropheads.canbehead.<mob_type>: Can get heads from killing the given mob
dropheads.alwaysbehead.<mob_type>: Get heads for 100% of kills (unless canlosehead is false)
dropheads.silentbehead: Avoid triggering a global behead message in chat *
dropheads.canplacehead: Can place a head as a block
dropheads.clickinfo: Can see the name of a head by clicking it *
dropheads.spawn: Can get heads with a command *
dropheads.droprate: Can check head drop rates with a command
* = has sub-permissions
Troubleshooting / F.A.Q.
Q: Heads are not dropping!
A: There a many possible causes; here is a quick checklist of things you should try:
* Check if another plugin is causing the issue (compatibility)
* Check if you have the dropheads.canbehead permission
* Check head-drop-rates and spawn-cause-modifiers configs (e.g. spawn egg rates are nerfed!)
* Keep in mind the time-alive, weapon-used, and looting modifiers.
* If killing a player, check if they have the dropheads.canlosehead permission
* If you have modified your config files, check them carefully for other causes
Q: Does this plugin cause lag?
A: It shouldn't! I hear it is much faster than Xisumavoid's datapack :)
Q: Can I edit the head textures (i.e., to match a resource pack)?
A: Yes! Look in the head-textures.txt file
Q: Migrating from another heads plugin?
A: It should be an easy drag-n-drop replacement, but if you have any issues let me know!
Q: How do I install on Forge/Fabric/Singleplayer?
A: DropHeads currently only works on Bukkit and its forks (Spigot, etc); try the MMH-Nano datapack
Q: Where do I get help / report a bug?
A: You can post a comment below, create a bug report, or DM me :)
Q: Older versions of Minecraft?
A: Currently, DropHeads runs on 1.13+. You can find older DropHead jars for 1.12 in the Files tab, otherwise seek out a plugin with support for legacy versions, such as PlayerHeads.
Planned
- Fabric support
- Improve existing textures
- Tropical Fish heads (have the 22 common ones, still need the 3104 rare varieties âšī¸)
- Horse variants (for the different patterns)
- Carpeted llamas
Please reach out if you find bugs or have a texture suggestions!
In reply to a_bearded_dragon:
easiest way to end all the notification messages is go to this file (in your server's plugins/DropHeads folder) and set:
behead-announcement:
default: 'OFF'
(you can also turn it off for just whichever mob type you don't want spam for depending on your preference)
when players in my server get "decapitated" the head that drops is Steve and not the actual players head, Did i set something up wrong?
I saw someone else had this issue, but i tried for my head and i have my account setup properly.
In reply to Wubbitss:
Yeah, it might be a setup issue or it could be a bug. I can't seem to get it to happen for myself, but if you could put any config files you modified on https://pastebin.com/ and PM me a link to it (plus any other plugins you think might affect heads)
Is the drop rate the one right after the name of the mob or the one after the "//" and "PH:"?
In reply to cagney__:
It is the first one, right after the name (sorry about the other one, I left that in as documentation for myself to compare to PlayerHeads plugin and forgot to take it out of the config in some released versions)
why it only drops steve head when i killed a player?
In reply to heybangsie:
I don't know.. it doesn't do that for me -- it will only work for players with full Minecraft accounts who have set a custom skin on mojang
eyo
i know its kinda stupid question but what is the modtype?
like when i want to set dropchance ?
In reply to p1p1k__:
If you are referring to the drop chances in this file, then it is a percent from [0 to 1]
(In other words, 0.70 means a 70% chance of dropping)
Hi, just wondering if any updates will be needed for 1.17/1 please? Thanks
In reply to MentalDaveUK:
Probably not, the heads and supporting drop chances etc. for 1.17 are already included, but I guess we won't know 100% for sure until it comes out
In reply to EvModder:
Ok brilliant thanks didn't know they were already in there đ
In reply to EvModder:
Hi, thanks for the update, I tried updating the server to 1.17 but dropheads just throws errors. The commands show /spawnhead etc but don't generate a head.
In reply to MentalDaveUK:
Hey there! I'm having the same experience here. I guess we'll have to wait for the developer to release a 1.17-compatible version, but it's not really problematic, since the end product will probably be as great as the previous versions.
In reply to MentalDaveUK:
You can copy and paste the errors shown in console here so the developer can see what the issue is.
In reply to MentalDaveUK:
Hey sorry it took me so long to get back to this, I wasn't expecting the 1.17 update issues and it came at a time when I just got busy IRL.
Fortunately the fixes were very straightforward and I've uploaded a jar that will work on 1.13 thru 1.17, hopefully it will be done uploading by the time you read this :D
In reply to TheSayrusGaming:
Thanks for the compliment and sorry it wasn't working sooner, the compatibility problems took me by surprise đ
I just uploaded a jar that should work for 1.17 (as well as previous versions)
I am using 3.6.5 version.
Some players report to me that charged creeper still drops normal creeper heads not charged creeper head when it is killed by another charged creeper.
In reply to siulung201314:
Hmm, I am not 100% sure but I think I fixed that too, it should work every time in 3.6.6 (soon)
I may find a bug but I am not sure if it is.
Some players report to me that all tropical fish only drop the common tropical fish head.
Therefore, I have tested.
I set myself to have 100% to get a head
And then I kill a tropical fish (threadfin).
It does not drop the head of TROPICAL_FISH|THREADFIN.
It drops the the common tropical fish head only.