Basic Tutorial
Tutorial
The first step is to setup your config before starting. Here is an example of the load out i use, with annotations.
ctr: version: 0.92 defaults: autosort team: false <-----Setting this to true will automatically set players to a team on server join. build time: 40 <---- Build time is the amount of time allocated for players to setup defences and prepare for war capture time: 40 <------- This is the time allocated for the fighting and capturing. spawn radius: 20 <------- This is the distance from the chest in which the other team cannot damage or attack (if pvp in build time is true) max distance: 300 <------- This is the max distance a player can go from the centre of the world, if enforce max distance is true. enforce max distance: false <----- If you wish to enforce this rule and keep players within said area. wall protection: false <---- This enables a bedrock wall that surrounds two points you select. (As of Recommended build 3, I do not recommend you use this) (I however think it gives better privacy, and a fixed area to concentrate your building in) creepers on: false <---- Self explanatory single jukebox: false <---- If you wish to have a single, shared jukebox, set this to true. friendly fire: false <---- Self explanatory pvp in build time: false <---- Self explanatory wool helmet: true <---- Gives each member of the team a helmet made of wool, the colour of which corresponds to the team they are on (gold/green) compass mode: otherspawn <---- The your compass will point towards continuous mode: < ---- Continuous mode allows you to have users vote on wether to play again or not. enabled: true minimum votes: 6 <---- minimum number of votes for a new game to start after the voting finishes maximum votes: 0.8 <---- (percentage of total online players that have to vote yes for the next game to instantly start) vote seconds: 300 <---- how long the vote lasts for finished options: [None] <---- what to do when a game finishes team chest: items per member: false <---- Does each person get an item in the chest? If true and you have 9 players a team, 9 of the items listed below will be spawned in a chest. For instance Iron is set at 10, so 10*9 is 90. 90 iron bars would be spawned in. If set to false, it will just be what you listed. team chest items: [278, 116, 265 10, 345, 287 4, 295 2, 374 2, 338 6] allowed commands: <---- Commands that can be run during a game. Things like god and tp are blocked, unless allowed. - banter,true - jointeam,false - gametime,true - joingold,false - stopgame,false - leavegame,true - telegold,true - teamlist,true - telegameworld,false - joingreen,false - telegreen,true
Once you have config the game the way you want it, it is time to load a world.
Generally, I generate my own world, then I just add it.
/addgw NAME
If you want to allow players to tele to the gameworld from another world, you will need to set a game join location. So, now you should be able to do
/telegw
Find a suitable spot and do
/jnloc
Now you should set the spawn locations and the gametype
- Find a good spot for the first spawn /gnspn will set the green spawn and spawn a chest.
- Try to keep in mind your 'max distance' as you set the goldspawn /gdspn
- Then set game type /setgametype CTR
If all has gone according to plan, you should have everything setup and ready to go.
A good way to do a quick test is with the ingame commands to set time.
- Set game BUILD time to 1 minute /bldmin 1
- Set capture time to one minute /capmin 1
- Have yourself and a mod join the game /jtm (<I find this offers a more balanced game, so friends arent all playing on the same team)
- Start the game /startg
- Wait the two minutes and then you can do /stopg
- If you have no errors then you are ready to go. Reset and adjust as needed.
Remember that the players will need to build a jukebox, retrieve the record and play it in THEIR jukebox to win. (Assuming you set the config to single jukebox: false)
Please post questions and I will adjust this tutorlal as needed. A youtube video is forthcoming.
EDIT: Some spelling corrections and feature description additions / corrections
ahh the voting stuff...my bad
PM me when there is a video please