CrackShot (Guns)
Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Live demo
Visit jectile.com for zombie survival and genuine Call of Duty in Minecraft.
Specialties
Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
- How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
- I configured my permissions file. How come players can still use all weapons?
- I modified the configuration. Why don't the weapons show up anymore?
- Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
- Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
- Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
- Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
Hi. How to disable weapons in creative mode?
How can i change the plugin prefix?
Hey, Can anyone help me with my issue?
I am using different durability of different tools for different textures. Basically A diamond axe with a damage of 64 will be a Spas-12 texture, But a diamond axe with a damage of 0 Will be a double barrel shot gun. My issue is, When I hit a zombie, It damages the item causing it to change texture, is there anyway I can turn item damage of via the plugin of by some other means?
I run on Bukkit 1.11.2
Thank you - Kyritic
In reply to Forge_User_71460542:
Any plans on releasing the source code for this plugin? That way other plugin develops could help out with development and new features. Especially considering that this is basically the de-facto weapons plugin for bukkit/spigot, with no other choices available
I know it'll be hard but..
Can you add like easier weapon creating config or an software for the plugin configuring or make an ingame creating command..
PLEASE! It would be easier to use this plugin if u do it! :)
the forums arent working
Can someone give me a file gun pls ? Im new here
First I will say I love this plugin and have used it for a couple years. The problem I'm having is someone used the admin gun (for whatever reason) and ever since (maybe 1-2 weeks ago) it has been raining flaming and poison arrows in creative world which isn't even fully set up yet. Lately I have just been using a plugin to clear all entities but it gets old fast and they always seem to show back up eventually. Is there a simple way a can put an end to this? Ps sorry if this is a simple fix and I'm just ignorant.
What is the name of the horse dieing sound HORSE_DEATH-1-1-0 or ENTITY_HORSE_DEATH-1-1-0 doesnt work. And also DIRT_DESTROY-1-1-0 Doesnt work. I am using the 1.8 version PLEASE HEEEEEELLLLLPPPPP :I
With the some of the guns, it destroys paintings and item frames. I tried using worldguard to set "entity-itemframe-destroy deny" but it still didn't work. Please help
why dont the forums work ;-;
WHERE THE FORUMS GO!
ya its gone :/
Is there a possibility to make this work on a 1.2.5CB Server?
I know it's very old.
I haven't modded for Minecraft yet, but if I'd have to code for that it's ok. A hint where to start, and what may be causing problems would help.
Hello for some reason my explosions wont give damage no more please fix
Explosion_No_Damage should be set to false. Check /gamerule mobGriefing, if set to false, it may cause bugs with crackshot's explosions.
you can try to change the projectile from snowball or whatever you use to arrow...
Arrows seem to work under 1.11 ...
Can you Please fix the bun 1.9 its very annoying because if I shoot the hunting rifle it will not shoot the mob i am aiming for but it will shoot myself for some reason. Can you please fix the bug ? Thank you very much! (and if it is fixed can you let me know?)
Greetings, PyrosGames
same one al the other versions