CompatNoCheatPlus

CompatNoCheatPlus (cncp) provides compatibility between the anti cheat plugin NoCheatPlus and other plugins that add game mechanics different to the vanilla game behavior, such as mcMMO or plugins that add npcs such as Citizens. You need NoCheatPlus for this, NoCheatPlus can not be replaced by this.


This plugin is an add-on for NoCheatPlus: NoCheatPlus on BUKKITDEV


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development-builds (Jenkins at ci.md-5.net): CompatNoCheatPlus and NoCheatPlus


Features:

  • mcMMO:
    • Block breaks by abilities should lead to no or almost no alerts anymore.
    • Fighting alerts should be reduced.
  • Citizens 2:
    • NPCs no longer generate check alerts.
  • Generic:
    • Cancel all check failures for players that are not real players. This should handle a range of NPC creation techniques in general, as exist with Citizens 1.
      (Experts: good bit of it is configurable.)
    • Block breaking and block placing: Plugins that break or place many blocks "in the name of a player" have a better chance to be made compatible by adapting the configuration. Defaults are set for MachinaCraft.
    • Bukkit player speed API: Set the fly/walk speeds globally and let NoCheatPlus deal with the rest. (Needs to be enabled in the configuration.)
  • For configuration reference: Configuration
    (Should not be needed usually, but can be used to disable unused hooks, or enable the set-speed hook.
  • For details on plugin compatibility, see: Details

Spout users

Spout users might encounter problems (nofall / fly working). Try to disable the player-class hook - but i am afraid there might be further incompatibilities at present.


Contributors:

  • Welcome!
  • Maybe someone wants to join this project ?

Repository: https://github.com/asofold/CompatNoCheatPlus

API: You can register a hook with cncp, which might or might not spare you some coding, cncp will re-enable NoCheatPlus with a delayed sync task, so you can use the PluginEnableEvent to register hooks that can listen on lowest level and be processed before NoCheatPlus. If you don't need these features then you can directly hook into the NoCheatPlus API (introduced in the lates dev builds of NoCheatPlus 3.7). Adding a hook demands further not to put NoCheatPlus into the depend or softdepend parts, returning the NCP hook and the check types should be the first time to access NCP API actively.


Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes

About This Project

Categories

Members

Recent Files