All Permissions Nodes
commandsigns.* - All permissions. commandsigns.create.* - All create permissions. commandsigns.create.regular - Create signs without /*, /^ or /# commands. commandsigns.create.op - Create signs with /^ or /# commands. commandsigns.create.super - Create signs with /* commands. commandsigns.remove - Remove CommandSigns. commandsigns.use.* - Use all signs. commandsigns.use.regular - Use signs without /* commands. commandsigns.use.super - Use signs with /* commands. commandsigns.group.<group> - Replace<group> with the group name from @group. - Allows use of signs with the matching group name. commandsigns.group.* - Allows use of all @group signs. commandsigns.save - Allows players to force-save CommandSigns to the data file. commandsigns.reload - Allows players to reload the plugin and all CommandSigns in the data file. commandsigns.import - Allows players to automatically import signs starting with [command] or [scs] for compatibility with SimpleCommandSigns.
to the permissions of one of my groups (GOD) They still can't use the sign. The sign gives a full inventory of soup, /soup. It says they don't have permission for that command. It worked when I gave them the permissions for /soup but I want a cool down on it; there is no cool down for /soup, that's why I am trying out this plugin. Any ideas?
Okay - I assume if a player did /soup it would work
Add this to the sign
This will op them while they run that sign - then deop the straight away