AutoSaveWorld
AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
@wrecktify80 That's not the issue within ASW. ASW just warns about a bad things that any other plugin/whatever does. In this case craftbukkit access network in main thread which may lead to server lags/freezes/crashes.
Looks like it went away on it's own at this time, very strange.. not sure what was going on.
Im not using spigot Im using the craftbukkit 1.8 build from the spigot team. Is that what build you compile asw for? This only happens when using your plugin so I'm assuming everyone with 1.8 bukkit and asw have this issue?
@wrecktify80
Report that to spigot. It is actually error on their side, they use network in main server thread.
Need help with this error.. it happens every time it saves the map
http://pastebin.com/sighiwVG
I just downloaded this plugin and it says the backups will end up in /home/root/multicraft/servers/server323317/. I don't know where that is, however, so would it work if I just replaced that with /home/root/plugins/AutoSaveWorld?
Does v4.14.2 support 1.7.10?
1.7.2 R0.2 :(
Working perfect in my Spigot 1.8
Thanks!
Why was MultiInv purge removed? It was crucial.
@Kela4d Search yourself.
@verreckdusau Player data is saved when world is saved.
hello nice plugin asw kan save Inventories ? yes no?
@Shevchikden
no.I need 1.6.4.Pls give link to download plugin to 1.6.4
@Kela4d Update to 1.7.10 at least.
@Shevchikden
What should I do? I have 1.6.4 and I need the support of the removal of the regions with the body's regeneration!
@Kela4d YOu are using server version that doesn't support uuid.
HELP PLEASE 2015-02-07 13:28:17 [INFO] [0;34;1mAutoPurging[m 2015-02-07 13:28:17 [SEVERE] Exception in thread "AutoSaveWorld AutoPurgeThread" 2015-02-07 13:28:17 [SEVERE] java.lang.NoSuchMethodError: org.bukkit.OfflinePlayer.getUniqueId()Ljava/util/UUID; 2015-02-07 13:28:17 [SEVERE] at autosaveworld.threads.purge.byuuids.ActivePlayersList.gatherActivePlayersList(ActivePlayersList.java:53) 2015-02-07 13:28:17 [SEVERE] at autosaveworld.threads.purge.byuuids.PurgeByUUIDs.startPurge(PurgeByUUIDs.java:45) 2015-02-07 13:28:17 [SEVERE] at autosaveworld.threads.purge.AutoPurgeThread.performPurge(AutoPurgeThread.java:91) 2015-02-07 13:28:17 [SEVERE] at autosaveworld.threads.purge.AutoPurgeThread.run(AutoPurgeThread.java:74)
@GioboiMC IDK. You probably have some sort of control panel which disables it.
Mine keeps turning into AutoSaveWorld.Jar.disabled.. What's up with that?
@Theepwner Based on the way how you shutdown it.
@GioboiMC set tick-per.autosave to 0 in bukkit.yml
Last version of autosaveworld sohuld disable it automatically anyway