AutoMessage
What is AutoMessage?
AutoMessage is an easy to use chat scheduler plugin. It is a plugin perfect for server admins who would like to announce broadcasts at configurable intervals. The plugin features a rich in-game config editor as well as the ability to edit the config from the disk. The plugin is designed to be very lightweight and cause no impact on server resources! The plugin is updated within days of new releases to ensure complete up-to-date server compatibility! Check out the plugin review here!
Features:
- Fully configurable configuration!
- Rich in-game config editor!
- Quick and painless reloading!
- Option to randomize broadcasts!
- Color code support!!
- Run commands in your messages!
Installation:
Just drag and drop into your plugins folder then restart or reload your server! Simple!
Usage and Information:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
This plugin features an update command which will check if you are running the latest build and download the update to the plugin folder if it not currently installed. You are required to trigger the command manually and you must restart or reload the server for changes to take effect.
Thanks to my donators!
- TheFarmerNL from Minevival.com
This plugin shall be mine :)
Y I GET THIS
I wish mojang would just create a normal text-chat. Like webchat, where you can copy and paste everything and are able to send longer messages.
5/29/2012 5:59:29 AM [SEVERE] java.io.FileNotFoundException: plugins\AutoMessage\config.yml (The requested operation cannot be performed on a file with a user-mapped section open)
5/29/2012 5:59:29 AM [SEVERE] at java.io.FileOutputStream.open(Native Method)
5/29/2012 5:59:29 AM [SEVERE] at java.io.FileOutputStream.<init>(Unknown Source)
5/29/2012 5:59:29 AM [SEVERE] at java.io.FileOutputStream.<init>(Unknown Source)
5/29/2012 5:59:29 AM [SEVERE] at java.io.PrintWriter.<init>(Unknown Source)
5/29/2012 5:59:29 AM [SEVERE] at com.JnaniDev.AutoMessage.AutoMessage.removeHeader(AutoMessage.java:155)
5/29/2012 5:59:29 AM [SEVERE] at com.JnaniDev.AutoMessage.AutoMessage.save(AutoMessage.java:170)
5/29/2012 5:59:29 AM [SEVERE] at com.JnaniDev.AutoMessage.AutoMessage.load(AutoMessage.java:237)
5/29/2012 5:59:29 AM [SEVERE] at com.JnaniDev.AutoMessage.AutoMessage.onEnable(AutoMessage.java:37)
5/29/2012 5:59:29 AM [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
5/29/2012 5:59:29 AM [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
5/29/2012 5:59:29 AM [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
5/29/2012 5:59:29 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:250)
5/29/2012 5:59:29 AM [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:232)
5/29/2012 5:59:29 AM [SEVERE] at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:374)
5/29/2012 5:59:29 AM [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:361)
5/29/2012 5:59:29 AM [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:187)
5/29/2012 5:59:29 AM [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
5/29/2012 5:59:29 AM [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
Thanks guys :)
@Mayhem777
Nope everything works as its intended to however Mojang needs to fix their link processing. I recommend using some url shortener until this is fixed.
The clients are 1.2.5, so we should wait until 1.3? :D
@Mayhem777
Yea this is an issue that I cannot fix. It all depends on how your client processes the url's.
@Mayhem777
Its not even a bukkit or a plugin issue, its just how your Minecraft client handles these addresses...
This ip works:
http://avalonserver.foroactivo.com
This ip doesn't works:
http://46.105.117.192:8125
So literal ips with ports doesn't works? :(
Ok i'll try thanks!
@Mayhem777
I had problems with colorcodes and links like:
was not working, but
is.
Nop, they're not clickable, using silly examples like http://www.google.es people can't click on them....
Config.yml is resetting everytime I run the server.
----Edit: The file was corrupted, I was using an apostrophe. Now the config.yml is loading correctly. In conclusion, if your config.yml is corrupted your config.yml is going to be reseting each time you turn on your server until you fix it.
@SUB_dawg
Well if you change any text that is prefixed by # it will automatically be stripped and reset by the default header. But what you are saying should not happen.
@Mayhem777
Links send by Automessage ARE clickable, as the user-sent links are.
Hi, I love this plugin!
I am having a problem that whenever I use /am reload, the config file resets to the default one that comes with the plugin. Is this a bug, or am I using the wrong command?
Thanks, SUB
Can u make links clickable? this plugin makes signs with urls clickables on the chat, will be very useful if you do with the messages :D
http://dev.bukkit.org/server-mods/linksonsigns/
Plugin works excellent! :) Would be cool if it could broadcast web-content e.g. Twitter posts.
@Mirrorsounds
Could you post a pastebin/pastie of your config?