AuthMe Reloaded
The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, xAuth, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- How to import database from xAuth
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories> <repository> <id>codemc-repo</id> <url>https://repo.codemc.io/repository/maven-public/</url> </repository> </repositories> <dependencies> <dependency> <groupId>fr.xephi</groupId> <artifactId>authme</artifactId> <version>5.6.0-SNAPSHOT</version> <scope>provided</scope> </dependency> </dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from http://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
@d4rkwarriors You made little typo, new version is 2.5b6, older was 2.6b5.
@A1ter
u are right! but this is dev version, u can ask with comment i will adjust that post when i'll be sure that this options is working and usefull!
new dev version is out
@d4rkwarriors
Please update the configuration page, I can't understand most of the options.
@LordBoos
i release it today asap, use 2.5.1 ver as stable version!
@d4rkwarriors Any ETA for /register fix? I'm loosing many players due to it :-(.
@LordBoos
wait new version i will fix registration command problem.
for your request isent so simple, track of players that can bypass check, require another file to take it in memory, or every time they changepassword or something else u have to do a command against his account!
Hi, I have problem and request.
Problem:
Registrations do not work at all. When i use /register password, message tells me "Usage: /register password". Already registered players (before moving from xAuth) can log in normally. Just new players can't register.
Here is my config file: http://paste2.org/p/1899675
Request:
Can you add some command, to allow # of additional registrations form 1 IP? Ex.: I have limit to 1 reg per IP, but 2 brothers on same IP wants to play booth, so I use something like /authme allowmorereg IP 1, that gives them 1 more registration on specified IP.
@Hollowhead
it take world spawn point. u can set it with alot of admin plugins like essentials admincmd ecc..
@d4rkwarriors
Hey I love this plugin but How do I change the authme spawn point? they spawn super far from town. :/ Any ideas?
@Sejsel
it is mediafire.. one of most popular place of file hosting.
Oh, the place you host the newest dev build on is being blocked by my antivirus.
@LordBoos
yes, exactly.
@LordBoos Uh, Im sorry. I see that in latest beta version, there is "maxRegPerIp: 1". Does that mean that only 1 registration per 1 IP is allowed?
@d4rkwarriors Ok, that should do it :-).
@LordBoos
why from ip? i add max_registration: that works for everyone, it checks if there are already player registered with same ip on dabtase
Hi, this is great plugin! But I still cannot move from xAuth to this one. Can you add option to limit number of registrations from single IP? Something like max_registrations_from_ip: <number>
@allix8
filter in the login? do u mean regrex of player name?
@furmingaHumana only a bit, when all bugs will be fixed ( asap ) i'll put my attention on improve perfomances, consider that AuthMe at login do alot of check and actions, now it saves all the ram data on file for prevent lost of any time or enchant, Thanks for testing all the dev version, i know that from b2 i have added alot of check under respawn location, that should be the cause of overloads on login i try to improve that checks asap
b6 looks awesome :) Is optimized? Since b2 this overloads my server :c
Good night, very much like a filter permitted characters in the login, as in xAuth.
@aciidic
why dont u do it with a web script ? more easy and more secure