UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
I'm having an issue with essentials and ultrahardcore. With changedisplay name false and playerlisthealth true players lose their colored names, don't regenerate health and long names don't crash the server. With display name true and playerlisthealth false players have colored names, don't crash the server and they regenerate health with a full food bar. And with chanagedisplay names true and playerlisthealth true I have colored names, long player names crash the server and I'm not sure if health regenerates or not. Is there anything I can do, or is it just a compromise type thing?
@chaseoes
There isn't an option to go back to out of 20. It isn't actually a percentage, it is their health mutliplied by 5 which makes it easier to work out how many hearts they have as you can divide by 10 without thinking and means people with health over 20 in 1.6.2 will show greater than 100 correctly. Personally I find it a lot easier to see out of 100 because all you need to do is divide by 10 to get their health. Is it something that is really needed? If so I'll add the scaling as an option in the config file
Is is possible to go back to the old /20 HP instead of a percentage? Not seeing anything in the config.
@GutDev
If you're using 1.6 you can use the dev versions. If you're not the error is caused by a plugin changing someone's display name to be longer than 16 characters. Usually it's caused by Essentials and can be fixed by changing the change display name config setting to false. PEX alone shouldn't cause the issue seeing as I used PEX when I was testing permissions.
One issue i get with this plugin on my server, its that when i enable all my other plugins with UHC plugin.. works fine. When i enable PermissionsEx, i get 28>18 "something like this" strings error, any reason why this cannot work with pex. I need pex for my server to run properly so I need this pl, but id love to live up to the name of the server UHC Minecraft. xD any help?
Would it be possible to buy an automated minigame version of this from you?
@xFaalsn0rx
Are you using the version 2.4.2 and Essentials? Getting rid of essentials or disable the changing of display names in the config file for essentials can fix it
I have a small problem, I'm currently running the plugin and it runs fine, except that it will only show '0' as everybody's health when pressing tab (and above peoples heads). I haven't found a way to fix this yet.
@MCSilverDiamond
Check out the dev link at the top of the page
New here I find this much easier to use then the one in vanilla do is the 1.6.2 one out yet or any beta version of it?
@crimcraftbob
The current released version hijacks the scoreboard. The dev version has changed how the scoreboard name/colours are implemented and you can use the scoreboard commands again. Downside is for the dev version you'll have to run 1.6.2
@dirtdude4ever
I'll assume you're using the dev version because you said scatter default.
/scatter RandomCircle true 1000:50 world:0,0 *
That will scatter everyone online as teams within a 1000 radius of 0,0 in the world 'world' no closer than 50 blocks to another person/team.
we installed this plugin on my server because we are having a uhc event but when we try to put up sidebar scoreboard i wont work is it because of this plugin?
Thank you for this great plugin :) It works fine for me and I really appreciate it.
My last match, speeded up by 800% :)
Thanks and how do you scatter other than scatter default? Give me an example please.
@dirtdude4ever
The link to the dev documentation is at the top of the page, the list of build is here:
http://grahamhowden.co.uk/bamboo/browse/UHC-BLD/history
Latest build right now is #20, you can download it by clicking #20 and then clicking artifact and then Final Jar
@Dibz82
If you use a permission plugin that supports per world permissions (most do as far as I know now) you can. Check out the permissions page to see a list of the permissions to negate/give people to make that feature work/not work in specific worlds
I have the same issue when i use essentials and ultrahardcore plugin on 1.6.2 it says string too long and kicks everyone in the game until i remove the plugin(s). Where is the download to the dev, could you put a link please? Thanks
Is there a way to make this multi-world as id like a map with this on only rather than the whole server :) great work too!
@RougeCorporation
Well it's fixed in the dev/next version so there's no need to worry there
@MrLisp
The download link here is controlled by bukkit/curse. If it's not working try again later
@OrfulBiggun
Yeah with those setting it'll drop no matter how they die, never had any having issues with it so I'm going to assume you missed it or it glitched through a block or something
@futhead_mash
You can download the dev version, that works with 1.6.2, the golden head e.t.c. work fine
@Joxiscraft
That's a bug caused by plugins (normally Essentials) changing your display name to something longer than 16 characters (even happens for people with fairly long names and no nickname). It's fixed in the dev version if you want to play on 1.6.2 or you can change Essentials config so that change display name is set to false to stop it making players name too long