UltraHardcore
100% server side mod, no client mod needed!
UltraHardcore v2.5.1 - 11/11/13
UltraHardcore v2.5.1 - 11/11/13
Health Changes
Health Changes
Health no longer regenerates from having an almost full hunger bar, health can only be regained with golden apples and health potions.
Does not use the gamerule for stopping regeneration to allow for permission based regeneration
Playerlist shows players health level using scoreboards, player health also shown under their name ingame.
Vanilla 0 health bug fixed
Red name for low health
Yellow name for middle health
Green name for high health
Blue name for players with non player list health permissions
Recipe Changes
Recipe Changes
Golden apple recipe is now the default recipe in Minecraft!
Notch apple recipe disabled by default and ghast tears do not drop (stops regeneration potions)
Harder recipe for glistering melon and golden carrot
Brewing of splash potions and tier 2 potions disabled by default
Can craft a golden head that heals for 4 hearts instead of the usual 2 hearts for a golden apple, amount regen configurable
Absorption from golden apples removed
Drops
Drops
Ghasts drop golden ingots in replacement of ghast tears, makes regen potions uncraftable
Players drop their head on death, PvP only flag available. Tries to place the head in the world on a fence but will drop as an item if it can't
Other Features
Other Features
Enderpearls cause no damage on teleport (can still take fall damage from bad throws)
Starting a message with 'P ' will make your chat anonymous to everyone on the server that doesn't have permission to see names (default op)
e.g. Saying 'P This message is anonymous!' will show up like this:
Admin Features
Admin Features
Allows the world to generate with a bedrock wall to contain players within a certain distance
(Use of WorldBorder still recommended in conjunction with the borders if necessary), different shapes available
Commands /heal and /feed for resetting a player/players health/hunger
Command /ci for clearing a player/players inventory
Command /feature for listing enabled features and changing enabled features on the fly without restart
Can scatter a player/players with set parameters (radius, centre coords, world and scatter type) with configurable delay between sequential teleports. Can teleport people as a team (for more info check the commands page)
Command /freeze that will give all players without a specific permission specified
potion effects from the config file making it very difficult for them to move/do anything.
Command /tpp that can teleport a player/players to a specific coordinate/player
Team based commands to join/create/remove teams e.t.c. for more info check the commands page
Permissions based death bans with configurable length/message
Can give a player/players items from the deathdrops list via commands
Features disabled by default
Features disabled by default
Dead players get struck by 'fake' lightning
Add a prefix/suffix with formatting to death messages, defaults to making the message red with coordinates.
Can remove death messages altogether, uses permissions
Add any items to a player's drops when they die. Configurable with ranged amount and % chance to drop
Players leave 'footprints' behind them as they travel, disabled if ProtocolLib is not found
Hardcore hearts are shown instead of normal hearts for players, disabled if ProtocolLib is not installed
Commands/Permissions/Configuration
Commands/Permissions/Configuration
Youtubes
Youtubes
Metrics
Metrics
This plugin uses metrics which can be found here
To opt out of metrics you can edit the config.yml file in the PluginMetrics folder inside your plugins folder
Hey how can i ban someone after his death automatecly?I dont want to do it manually and how can i set a kit for the players that are banned?
What about golden carrots? Are these part of UHC? They seem a bit OP to me.
@ghowden
Really? I was having trouble teleporting world to world. The screen just went black.
@futhead_mash
Are you using the 1.6 bukkit dev versions? They won't work correctly in 1.6 because of golden apple/potion effect changes
I install uhc and golden head gives only 2 hearts
@mattataki
Admincmd probably has something that changes the player's display name similar to Essentials (even stock essentials, it looks like the name is normal but has hidden characters). I have fixed the cause of it now though
Please make it 1.6.1!!
@ghowden
I was pretty scared facing this plugin because it handles health and in 1.6, the way mob health is kept changed so maybe it could of also affect players but it goes with the logic and still works.
I've also been having the same issue as HackyPixel, the 17>16 crash effect but I don't use Essentials, I use Admincmd and I don't have any plugins that changes the playername. UHC is my only bet on why it's happening. I just see a certain player log with a long name and it crashes the server up.
Cant wait for this to be updated!!!
@HackyPixelz
I use a plugin called CommandSigns for making signs that run commands for players, it's very good
@keytastic
It is compatible, you just need to set per world permissions (how to do so differs depending on the permissions plugin you use) if you want things to only happen in certain worlds
Will this plugin ever be compatible with Multiverse?
@ghowden
Thanks a lot..By the way how i can make a spread sign so they will be able only to use the spread sign or something
@HackyPixelz
The 17>16 thing is caused by essentials changing your display name, you can change essentials config (it's called something like change-display-name) to false to fix it for now.
When i disable Health on Scoreboard some commands and crafts don't work anymore. The problem is that when i enable Health on scoreboard from your config i can't joi for 17>16
@Dy1an362
It does technically work with 1.6.1 with minor issues but there are a couple of changes/fixes I've made for 1.6 as well as all the changes I had in the dev versions during 1.5 to come out within the next few days after testing it a little.
Any planned date or estimated time the plugin will be released for 1.6.1 or does it still work fine in 1.6.1?
@Brothersisterhi
I removed them because it is possible to get that amount of gold in a game, and if you did so makes you very overpowered the period it lasts. There is an option to allow people to have them, check out the permissions page for the permission to give players which allows them to craft them
Why did you remove the Notch apples? Could you give people the option to have them? I think they are balanced because it is very hard to get that amount of gold during a UHC match without breaking any rules.
This is going to be super hard with the new skelies and zomberts!
what do i put to get the border to generate ?