Magic

### This is the configuration for MAGIC. ###

# Enables/Disables this skill attribute.
Enabled: true

#sets the starting level, and the maximum level a player can achieve.
Level Cap: 100
Starting Level: 1

# This will be applied to the leveling algorithm to lengthen each levels experience requirement.
# BEWARE!! this is a sensitive value. To require more experience for each level gain, increase this amount; to lessen, decrease
Gain Factor: 2.00

# Here you can modify what level you need to be to cast, and how much experience you gain from casting each spell.
# Example: Spell: {Experience Gained}, {Level Required}, {Spell Cost}
Experience Properties:
  Bind: 8,20,75
  Bones To Apples: 8,15,100
  Confuse: 10,25,80
  Curse: 13,35,130
  Decay: 10,25,110
  Entangle: 20,50,200
  Eyeless: 10,28,100
  Fire Barrage: 20,60,250
  Fire Bolt: 3,10,30
  Gills: 17,35,200
  Haste: 10,35,250
  Heal Group: 20,45,300
  Heal Other: 12,38,120
  Heal: 10,30,100
  Humidify: 5,20,50
  Lightning Barrage: 30,70,400
  Lightning Bolt: 12,30,125
  Night Vision: 2,15,25
  Poison: 10,35,150
  Regeneration: 10,32,125
  Resist Fire: 7,25,75
  Shadow Bolt: 8,20,120
  Snare: 10,30,125
  Suffocate: 20,48,300
  SuperHeat: 5,25,100
  Vanish: 20,50,400
  Vulnerability: 25,55,400
  Wind Barrage: 10,25,75
  Wind Bolt: 2,1,10
  Wind Surge: 5,12,20

# Here you can adjust the MP system; Base is what the player starts out with; Level gain is how much MP you gain upon leveling
# and regeneration rate is how fast(in ticks) 1 MP regenerates. (20ticks = 1s)
Magic Points:
  Base: 10
  Level Gain: 10
  Regeneration Rate: 7
  Regeneration Amount: 1

# This adjusts the modifiers for each spell.
Spell Properties:
  BIND:
    Duration: 10
    Level: 2
    Radius: 10
    Use in non-PvP: false
  BONES TO APPLES:
    Bones Required: 10
    Yield: 1
  CONFUSE:
    Duration: 10
    Radius: 10
    Use in non-PvP: false
  CURSE:
    Duration: 10
    Level: 10
    Radius: 15
    Use in non-PvP: false
  DECAY:
    Duration: 10
    Level: 3
    Radius: 15
    Use in non-PvP: false
  ENTANGLE:
    Duration: 30
    Level: 6
    Radius: 20
    Use in non-PvP: false
  EYELESS:
    Duration: 10
    Radius: 20
    Use in non-PvP: false
  FIRE BARRAGE:
    Damage: 15.0
    Fire Ticks: 100
    Radius: 20
    Use in non-PvP: false
  GILLS:
    Level: 3
    Duration: 30
  HASTE:
    Duration: 30
    Level: 3
  HEAL:
    Level: 3
    Duration: 3
  HEAL GROUP:
    Level: 2
    Radius: 15
    Duration: 3
    Use in non-PvP: false
  HEAL OTHER:
    Level: 2
    Radius: 15
    Duration: 3
    Use in non-PvP: false
  LIGHTNING BARRAGE:
    Damage: 10.0
    Fire Ticks: 60
    Radius: 20
    Use in non-PvP: false
  LIGHTNING BOLT:
    Damage: 15.0
    Fire Ticks: 80
    Radius: 25
    Use in non-PvP: false
  NIGHT VISION:
    Duration: 60
  POISON:
    Duration: 10
    Level: 2
    Radius: 10
    Use in non-PvP: false
  REGENERATION:
    Duration: 30
    Level: 3
  RESIST FIRE:
    Duration: 60
  SNARE:
    Duration: 20
    Level: 4
    Radius: 15
    Use in non-PvP: false
  SUFFOCATE:
    Level: 1
    Radius: 10
    Use in non-PvP: false
  VANISH:
    Duration: 60
  VULNERABILITY:
    Duration: 20
    Level: 10
    Radius: 20
    Use in non-PvP: false
  WIND BARRAGE:
    Damage: 10
    Push: 1.7
    Lift: 1.7
    Radius: 20
    Use in non-PvP: false
  WIND BOLT:
    Damage: 5
    Push: 0.9
    Lift: 0.9
    Radius: 10
    Use in non-PvP: false
  WIND SURGE:
    Damage: 8
    Push: 1.3
    Lift: 1.3
    Radius: 15
    Use in non-PvP: false