FrameProtect
Item frames, paintings, armor stands and leash knots are, for simplicity, called objects on this page.
Protect your item frames, paintings, armor stands and leash knots!
Very simple to use.
Overview | Permissions | Internationalization (Language)
How it works (commands and stuff) | Help
Features
- Protect item frames, paintings, armor stands, leash knots and end crystals (objects)
- Per player protections
- Prevent natural destruction of objects (global)
- floating objects that would get destroyed instantly by default game physics
- other such things
- Prevent destruction by mobs, unfortunate coincidences and other causes (global)
- skeletons shooting at objects
- players shooting at objects
- creepers or other explosives exploding next to objects
- piston movement
- Prevent objects from malicious players (protected objects)
- stop players stealing items from your shop item frames
- protected objects can only be destroyed by their owner (or admins)
- Stop players from placing specific objects at all (via permissions)
- Respawn disappeared objects (protected objects)
- when you have floating, protected, item frames and have to start the server without FrameProtect and they get removed by default game physics, it will respawn them when it is loaded again
- The latest version supports Minecraft 1.7.10 and up
- Players, worlds and entities are always referred to via UUID to ensure correct assignment
- Protections can be saved to an SQLite or a MySQL database
- Fine tuning via configuration file and permissions
- Pre-made translations in several languages + fully customizable in-game messages
- Customizable prefix and command
- Many configuration options
FrameProtect 2.8.7 is here!
What's new? (since 2.7)
- add 1.12+ support
- add end crystal support
- major performance improvements due to asynchronous saving
- improve respawn mechanism
- temporarily generate blocks to make sure item frames, paintings and leash knots get spawned where they normaly would not
- minimize console output (no more "Unable to respawn disappeared *" spam)
- add new translations (Japanese, Simplified Chinese, Korean)
- use bStats (bstats.org) for plugin metrics
- use spiget (spiget.org) for update checks (no more console spam with UnknownHostException)
- add option to disable error logging (writing log files)
- add option to get rid of disappeared object respawning related messages (enabled by default)
- some other fixes
Installation
Your server is not running 1.7.10 or newer? Info page for older versions of FrameProtect
If you want to import old data, please have a look at import old data.
> Make sure that your server is running at least Minecraft 1.7.10 and Java 8.
> Put FrameProtect.jar into your plugins folder and restart the server.
Import old data (from 2.5 / 2.6)
FrameProtect 2.8 has integrated data import functionality.
Click here for detailed data import instructions.
Data migration SQLite <-> MySQL
FrameProtect 2.8 has integrated data migration functionality.
Click here for detailed migration instructions.
Configuration
You can find all configuration options including description and default value in the config.yml file.
Future Features / Todo
- Add world specific configuration
- Add purge command to remove all protections of a specific player.
- Add debug commands (remove broken protections, etc.)
- Add the possibility to add members to your protections, so they can be accessed by other players.
- Readd some commands and add the option to disable direct protecting/deprotecting by clicking.
- Any requests?
Known Bugs
- See Help
Update Checking
FrameProtect checks for new versions every now and then using the spiget API (check only, no download). You can disable this by setting settings.allowUpdateCheck in config.yml to false.
Metrics
FrameProtect sends statistics about the usage to bstats.org. You can disable this for all plugins by setting the option enabled in the YourServerFolder/plugins/bStats/config.yml file to false.
View stats
In reply to unclemark:
In reply to unclemark:
In reply to unclemark:
In reply to rautamiekka:
In reply to Dragon252525:
please updata 1.12
In reply to mirade01:
HI,There's a mistake on your page,I have already put it overstriking “繁体中文”
And I have also finished the simplified Chinese translate Click this
May I reproduce it to the Chinese Minecraft forum www.mcbbs.net ?
I'll indicate the author and set an URL to jump to your bukkit page.
In reply to jiu_book_:
Update 1.11.2 previous ?
Thanks,
I added new info on three often reported errors to the Help page.
If you have problems with FrameProtect 2.7 on Bukkit/Spigot 1.11/1.11.2 please tell me. When I tested it everything seemed to work.
Where is permissions? I can't check it. It says 404
Thanks for reporting.
Fixed all the links.
Broken in 1.11
Great plugin if you're using an outdated server <1.11
Could you tell me what the problem is? Isn't it working at all?
Hi, in the version of Spigot 1.11 and with FrameProtect_v2.7 there is a problem: [12:35:31] [Craft Scheduler Thread - 1/WARN]: [FrameProtect] Plugin FrameProtect v2.7 generated an exception while executing task 48 java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player; at org.mcstats.Metrics.postPlugin(Metrics.java:357) [?:?] at org.mcstats.Metrics.access$4(Metrics.java:350) [?:?] at org.mcstats.Metrics$1.run(Metrics.java:245) [?:?] at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:71) [spigot-1.11.jar:git-Spigot-d60de0a-a951a88] at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [spigot-1.11.jar:git-Spigot-d60de0a-a951a88] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_111] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_111] at java.lang.Thread.run(Unknown Source) [?:1.8.0_111]
I have tested FrameProtect 2.7 with the latest Spigot 1.11 (not 1.11.2) and I did not receive this error.
Is this still happening to anyone?
I'm not sure but maybe I did upload a wrong 2.7 file and then reuploaded it later. You could try downloading it again.
ok, ill try.
Thanks!
@MrFlashSpray
I was not able to reproduce this. But if this actually is a bug and the server doesn't tell the plugin that an entity was removed, FrameProtect 2.7 will not notice until it's restarted.
I will try to add checks for unexpected entity removal in the next version.
@mibby2
There is no such command yet. It's on my todo list.
Is it possible to purge all player protections from the database with a command? Such as if someone was banned and you want to purge all their protections like LWC can do.