Player Heads

Spiked Heads

Ever PVP someone and get no good loot? Feel like you deserve a trophy for your victory? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear. Or wear your opponent's face as a mask, like camouflage!

Installation

Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated.
If you can't be bothered to read the rest of this page, then just watch this video by Awesome_Soul:

Portuguese video: http://youtu.be/OqhI_oIGPWo
German video: http://youtu.be/ijEws5yjo6Y

Try It

Server: mc.inCRAFTion.com
Website: inCRAFTion.com

Configuration

ConfigDefaultRangesDescription
pkonlytrue[true/false]When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
droprate0.05[0.0 -> 1.0]Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
lootingrate0.2[0.0 -> 1.0]Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used
mobpkonlytrue[true/false]When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
creeperdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a creeper dies
zombiedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a zombie dies
skeletondroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a skeleton dies
witherdroprate0.025[0.0 -> 1.0]Chance that a mob trophy will drop when a wither skeleton dies
spiderdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a spider dies
endermandroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when an enderman dies
blazedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a blaze dies
horsedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a horse dies
squiddroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a squid dies
silverfishdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a silverfish dies
enderdragondroprate0.05[0.0 -> 1.0]Chance that a mob trophy will drop when an ender dragon dies
slimedroprate0.001[0.0 -> 1.0]Chance that a mob trophy will drop when a slime dies
irongolemdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when an iron golem dies
mushroomcowdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a mushroom cow dies
batdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a bat dies
pigzombiedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a pig zombie dies
snowmandroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a snowman dies
ghastdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a ghast dies
pigdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a pig dies
villagerdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a villager dies
sheepdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a sheep dies
cowdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a cow dies
chickendroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a chicken dies
ocelotdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when an ocelot dies
witchdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a witch dies
magmacubedroprate0.001[0.0 -> 1.0]Chance that a mob trophy will drop when a magma cube dies
wolfdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a wolf dies
cavespiderdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a cave spider dies
fixcasetrue[true/false]When spawning/renaming heads, will attempt to make the input case insensitive
updatechecktrue[true/false]Checks for update on startup and messages admins a link to download the next version
broadcasttrue[true/false]Sends a global message when someone gets beheaded
broadcastrange0[positive int]Radial distance in meters in which other players will hear the broadcast message (0 is unlimited)
antideathchestfalse[true/false]Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
dropboringplayerheadsfalse[true/false]Drop plain heads when a player dies, instead of the player's head

Commands

/PlayerHeads (alias /ph)
/ph config <set/get/reload> [variable] [value] — adjust config values in-game, or reload changes from disk
/ph spawn [headname] [playername] [amount] — spawn your own head, or one of any other headname, or a mob head with #mobname, optionally for another player
/ph rename [headname] — renames the head you're holding

All commands default to OP, but also have permissions.

Permissions

NodeDefaultDescription
playerheads.config.getopread-only access to configs
playerheads.config.setopcan edit configs or reload from disk
playerheads.spawnopcan spawn any playername head for self
playerheads.spawn.ownopcan spawn only your own head for self
playerheads.spawn.forotheropcan spawn any playername head into someone elses inventory
playerheads.renameopcan rename head in hand
playerheads.canbeheadtruecan lop of someone elses head
playerheads.canloseheadtruecan have his head lopped off
playerheads.canbeheadmobtruecan remove heads from mobs
playerheads.updateopwhen update available, can view notice and manually update
playerheads.alwaysbeheadfalseIgnore drop rate for player heads and drop 100% of the time
playerheads.alwaysbeheadmobfalseIgnore drop rate for mob heads and drop 100% of the time
playerheads.clickinfofalseWhen a player head is clicked the player name will be displayed

Notes

  • Join us on irc at: irc://esper.net/PlayerHeads
  • If you want more mobs supported send me 1 MC giftcode per mob type, or transfer an old/unused account to me.
  • PlayerHeads is now translatable! Edit "lang.properties" to whatever phrases you desire.
  • lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
  • If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, also give them the negative nodes: -playerheads.alwaysbehead and -playerheads.alwaysbeheadmob
  • If you want to disable head drops in a specific world, use your permission plugin to add the following negative nodes for that specific world: -playerheads.canbehead and -playerheads.canbeheadmob
  • Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #blaze #horse #squid #silverfish #enderdragon #slime #irongolem #mushroomcow #bat #pigzombie #snowman #ghast #pig #villager #sheep #cow #chicken #ocelot #witch #magmacube #wolf #cavespider

TODO / Known bugs

  • Renamed heads (with an anvil) don't stay renamed after placing and mining them.
  • If custom mob heads get destroyed from flowing water they will temporarily loose their custom display title.
  • "lang_[language]_[country]_[variant].properties" don't seem to work, for now just use the file name "lang.properties"

Dev Builds

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.md-5.net/job/PlayerHeads/

Sourcecode

I've included the .java files inside every jar download, or access it via github:
https://github.com/meiskam/PlayerHeads

Changelog

3.9
  • Changed clickinfo from a config option to a permission
  • Ignore cancelled skull click events
  • Compiling against Spigot now (build 1649 patched with 20141001a)
  • Updated custom mob head: wolf
3.8
  • Fixed updater
3.7
  • Updated custom mob heads: ghast, sheep (Thanks Marc Watson)
  • Fixed spawn command to check for the correct permission when you type your own playername in.
  • Updated to Updater 2.0
  • Updated custom mob head: silverfish (Thanks XlexerX)

Donate

Donate

Stats

MCStats Plugin Metrics for Player Heads
Jacekk Download Stats for Player Heads

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  • Avatar of AtomicAwesome AtomicAwesome Jun 15, 2014 at 23:18 UTC - 0 likes

    Its updated it works for me

  • Avatar of beetuna beetuna Jun 13, 2014 at 16:06 UTC - 1 like

    Love this plugin. :) Any chance of having it updated for 1.7.9, to lead in to support for 1.8?

  • Avatar of hutt132 hutt132 Jun 11, 2014 at 03:31 UTC - 0 likes

    @meiskam: Go

    What's the status on the ticket? I really want to update my server but I have to wait on this plugin to update.

  • Avatar of ebear123 ebear123 Jun 10, 2014 at 00:06 UTC - 1 like

    Update for 1.7.9 plz!

  • Avatar of GodsDead GodsDead Jun 07, 2014 at 21:04 UTC - 0 likes

    Can we use color codes in the lang.properties?

  • Avatar of SamuelLiCISB SamuelLiCISB May 27, 2014 at 09:51 UTC - 0 likes

    This problem seems to get fixed in our server, the heads displays in the normal form nowXD. I will be looking forward to the 1.7.9 update of this plugin :D.

  • Avatar of mgone2009 mgone2009 May 26, 2014 at 18:56 UTC - 0 likes

    the problem is if you use mutilword , in the default world it's work fine but if you use mutiliverse for example it's not work fine only in the default world and not in the other world, nether and end i have not tested that

  • Avatar of meiskam meiskam May 26, 2014 at 18:06 UTC - 2 likes

    To everyone using a version higher then the stated supported version, I am aware it doesn't work and have submitted a ticket to the Bukkit JIRA. Once the issue within Bukkit gets resolved, I will make any necessary changes and push out a new version.

    @GodsDead: Go

    The syntax is "/ph spawn [headname] [playername] [amount]", so in your case, "/ph spawn MHF_ArrowLeft GodsDead 10"

    @GodsDead: Go

    That would require a mod on the client side, which is out of the scope of this project.

    BFAK:meiskam,74919,2d6c5de1b19d7aabc1fb74542e178ac033f9e170a90b33ea1616af55a9476d26

  • Avatar of GodsDead GodsDead May 26, 2014 at 17:13 UTC - 0 likes

    Everytime I try to specify an amount it gives me. "Can not find #number online" /ph spawn MHF_ArrowLeft 10, Ive tried this in many combinations, /ph spawn MHF_ArrowLeft MHF_ArrowLeft 10 gives Can not find MHF_ArrowLeft online.

  • Avatar of SamuelLiCISB SamuelLiCISB May 26, 2014 at 13:33 UTC - 1 like

    It seems that this don't work quite good in 1.7.9 server and it change all the Player Head into Steve Skin and there's no skins on the head anymore, Our server is looking forward to the next update and hope u can fix this problem, everyone likes that plugin ! Thanks a lot and have a nice day. :D Samuel

    Last edited May 27, 2014 by SamuelLiCISB

Facts

Date created
Oct 21, 2012
Categories
Last update
Apr 07, 2015
Development stage
Mature
License
MPL-2.0
Curse link
Player Heads
Downloads
547,713
Recent files

Authors