AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0

Version: 4.13

Note: all feautures except autosave are disabled by default.

  • Performs a world and players data saves (similar to save-all in console)
  • Performs a world backups({server folder}/backups/)
  • Performs some plugins data purge
  • Performs autorestart at a defined time
  • Performs restart at server crash
  • Executes console commands defined in config automatically
  • Warning messages
  • Multi-World Support
  • Configurable messages
  • Option to disable broadcast message

Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.

Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub

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  • Avatar of Shevchikden Shevchikden Aug 27, 2014 at 04:25 UTC - 0 likes

    @rocky123xo: Go It doesn't.
    Try autosaveworld dev build, it disables built-in autosave automatically.

    Java — write once, debug everywhere.

  • Avatar of rocky123xo rocky123xo Aug 26, 2014 at 17:21 UTC - 0 likes

    @Shevchikden: Go

    Yep. I also disabled the autosave feature in Multicraft. But I am using Spigot, does it have an autosave feature that I am missing?

  • Avatar of Shevchikden Shevchikden Aug 26, 2014 at 12:57 UTC - 0 likes

    @rocky123xo: Go IDK. Are you sure that you set autosave ticks in bukkit yml to 0?+

  • Avatar of Darthmineboy Darthmineboy Aug 26, 2014 at 10:58 UTC - 0 likes

    @rocky123xo: Go

    Not an error to worry about :P. If you don't want it then just disable AutoSave

  • Avatar of Darthmineboy Darthmineboy Aug 26, 2014 at 10:56 UTC - 0 likes

    @Datoby92: Go

    I think you would need to ask ScoreBoardStats since they would need to hook in or make their own code :$

  • Avatar of rocky123xo rocky123xo Aug 26, 2014 at 02:52 UTC - 0 likes

    Hi, I am getting this error. Autosave is disabled in bukkit.yml How to fix?!

    A manual (plugin-induced) save has been detected while server is configured to auto-save. This may affect performance.

  • Avatar of Datoby92 Datoby92 Aug 24, 2014 at 12:31 UTC - 0 likes

    Hello i like a command /asw usage , can i pit cpu and memory usage to scoreboardstats ? I have something like admin panel :)

  • Avatar of cane4ko cane4ko Aug 17, 2014 at 10:57 UTC - 0 likes

    на 1.6.4 пойдет?

    поставил на 1.6.4 (Версию последнюю плагина ставил, ядро mcpc) , использовал purge (с регеном)

    что за ошибки то?

    файлы и регионы удалило, да и реген вроде тоже сделало

    Last edited Aug 17, 2014 by cane4ko
  • Avatar of saxons12 saxons12 Aug 16, 2014 at 22:01 UTC - 0 likes

    @Shevchikden: Go

    Thanks. You are fast! :)

  • Avatar of Shevchikden Shevchikden Aug 16, 2014 at 18:08 UTC - 0 likes

    @saxons12: Go MCore broke their API again >_<.
    Fixed in last dev build.

    P.S. Don't forget to do a backup, dev builds have big changes and worldregen wasn't tested fully (only WOlrdGuard and PreciousStones regen was tested)

    Last edited Aug 16, 2014 by Shevchikden


Date created
Apr 15, 2012
Last update
Jan 16, 2014
Development stage
  • enUS
  • ruRU
GNU General Public License version 3 (GPLv3)
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