WorldBorder
Further releases for Spigot 1.13+ are now being posted on the Spigot site. I do not plan to release any further updates here on BukkitDev.
- Full list of Commands and Permissions
- Changelog
- Further Miscellaneous Information
- Source available on GitHub
- Old discussion on main Bukkit forum
If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to .
Thanks to the following people who have been kind enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server, legitplay.net, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener, MiniCraft Server, Cosmic Craft, ScarcityFree.com, polaris_iv (Forge port), matagin, T. Ahokas.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.
Description
This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.
Features
- You can set up a separate border for each world, but only one border per world.
- You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
- Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
- Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
- You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
- You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
- You can use a bypass command to allow specific players to go beyond all borders.
- Borders can be automatically displayed in DynMap if you use that plugin.
- All plugin data is automatically saved whenever any borders or settings are changed.
- If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
- When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
- Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.
English Tutorial:
Spanish Tutorial:
Of special interest are the Fill command and the Trim command features:
Borders are also displayed automatically by default in DynMap if you have it:
I'm always using the latest version of CB or something very close to that.
@Pteraspidomorphi
Was this in 1.2.3? I'd heard they had some problems in earlier 1.2.3 releases where the maximum Y height reported by Bukkit was wrong for Nether worlds, maybe that's what you were running into.
A player of mine reported hitting the border in the nether and being teleported onto the ceiling. Is this fixed in the latest version? I'm afraid I'm unable to test it right now.
@l4pierce
I've been looking at using DynMap on my own server recently, and thinking of just the same thing after seeing how the DynMap-Factions plugin works to display faction territory.
So, it's definitely possible. I have it on my list of things to look into when I have time.
@Brettflan
Could you possibly add a hook into dynmap? To show where the border is? This would help alot :D thanks
@Hangar
Strange, I could have sworn I updated that info long ago. Round has been the default for quite some time. Thanks for pointing it out.
It says above that the square border is default, but my freshly generated config has round-border set to true. Just FYI :)
Seems to be working for on build 2041. I'll report back with any errors.
@_Martinius_
Support for rectangular and ovoid border shapes is not planned, sorry.
@Cayorion
I'm avoiding adding any references to obfuscated methods within CraftBukkit, since they have a high likelihood to change between Minecraft versions. Otherwise I'd gladly include a lighting update pass in WorldBorder.
Hi Brettflan, Take a look at this please: http://dev.bukkit.org/server-mods/lightfixer/ It addresses light issues.
could you add that it is possible to set to points for the border to like you do it with world edit so it would not have to be a square.
_Martinius_
@excavator5
You are correct in that there is a fill command. It does work. If you're having problems and you're using the latest release, you'll need to provide more details about your problem. Please, please, please make sure you really are running WorldBorder 1.5.3 first, though.
Hey is it possible to render a certain size map and have it show on the map without having to run around rendering it by player? I know there is the command but it hasn't worked for me. Any tips?
Cheers
@Brettflan
Oh, thanks man :) appreciate it.
@domingo15
Yes, all permissions default to Op. And there is indeed a worldborder.* permission for everything.
@Brettflan
ohh sorry not enough info, i mean are the permissions node default to op?
EDIT: or is there a "worldborder.*" or "worldborder.admin".
@domingo15
Can't seem to find what? What are you talking about? "default op"?
@Brettflan
sorry but i can't seem to find it, is this default op?
Genius! :D
@d3aThW1nG
http://dev.bukkit.org/server-mods/worldborder/manage-subscriptions/
Subscribe to files. Works the same for any other plugin on BukkitDev.
@Mace_3000_99
That error happens if you're running a version of WorldBorder older than 1.5.3 on a CraftBukkit 1.2 release. It does not happen if you really do have the latest WorldBorder release.