WorldGuard Command Region
WorldGuard Command Region
Allow your user to create their own protected WorldGuard region
Let them create their own protected plots
PROJECT PAGE LAYOUT WILL BE REWORKED SOON!
WHEN YOU UPDATE FROM 1.0.0 DELETE THE "WorldGuard Command Region" FOLDER!
Did you ran out of plots in your city and don't have time to add new ones? Then WorldGuard Command Region is the right plugin for you! WorldGuard Command Region allows your players to create their own regions/plots wherever they want to. This allows your players to build in a more natural environment with e.g. awesome hills and not in a giant flat city. Even though you save time when you don't have to create new plots for them.
Features:
- Users can create their own protected WorldGuard region/plot
- Let the user define the size of his region
- The price depends on the size of the region
- Regions a player doesn't own can't be overlaped by his region
- Set a maximum of regions a user can have
- Set a material that surrounds the region (default: fence)
- Disable region creation in some worlds
- Item and currency based economy support
- Let the user calculate the price before creating the region
Required plugins:
- WorldGuard
- WorldEdit
- Vault (for currency based economy)
Screenshots:
COMING SOON
Video (german):
COMING SOON
Installation:
- Place WgCmdRegion.jar in your plugins folder
- Restart the server
- Edit the config (see below)
- Restart the server again
- Enjoy!
Config:
# Maximum amount of regions a player can own. Set to 0 for no limit max_regions: 10 # Maximum size for a region. Set to 0 for no limit max_region_size: 50 # ID of the material that surrounds the region surrounding_material_id: 85 # Price for a 1x1 block row from sky to bedrock(1x256x1) can be smaller then 1 (will be rounded) # E.g. block_price: 0.2 ; 21x256x21 region would cost 88 (88,2 rounded) block_price: 1 # Use item economy = true | Use currency economy = false item_economy: true # Item ID for item based economy item_currency_id: 266 # Worlds where a region can't be created disabled_worlds: - world_nether - world_the_end
Commands:
- /cmdregion create <size> - Creates a region with the given size around the player
- /cmdregion add <player> - Adds a player to your region
- /cmdregion remove <player> - Removes a player from your region
- /cmdregion calculate <size> - Calculates the price for a region with the given size
- /cmdregion reload - Reloads the config
Permissions:
- cmdregion.create - Allows access to "/cmdregion create"
- cmdregion.add - Allows access to "/cmdregion add"
- cmdregion.remove - Allows access to "/cmdregion remove"
- cmdregion.calculate - Allows access to "/cmdregion calculate"
- cmdregion.reload - Allows access to "/cmdregion reload"
Planned features:
Will be implemented in next update
- Make messages editable + colour codes
- Permissions for different region sizes/ amount limits (e.g. VIP bigger regions)
- First region for free
- Region price increases by amount of regions a player owns
- Player is asked to create a region when placing his first block
- Make region height and depth defineable in /cmdregion create
- Allow region owners to add WorldGuard flags to their region
- Add "/cmdregion info" command to show region information
Any more suggestions?
You like my work? I'd really appreciate a donation to buy some coke ;D
Heyy, hear to be the best pluguin!! Like this, have one called RedProtect, and the protection is with fence too, but isnt WG region, and your plugin WINs in creat their regions with WG =D
Any date to launch the next update o to implement the Planned Features??
Waiting, and testing for a possible migration from redProtect to This!
-edit: Can you make possible claim the region with a sign, after place the fences? Without commands.Bug from 1.1.0:
Player can place infinite regions( region is claimed cmdregion-player-1 without owner and member), but protecded is one( they have permission to create one cuboid)
I can't wait 4 planned feature no2. I cant find any other plugin which work like u described. ;) Hope it will work soon :)
@NDMR
Same for me. I run bukkit 1.6.4 R2. Great plugin if this would be fixed.
Hi,
i have the problem that when a player create a region /cmdregion create 50 the region was created (cmdregion-NDMR-1) but this region have no owner an the player that create this have no build rights. What can ido?
@ThoLav
Well at the moment I lost track of this project because of things I've got to do for school. But as soon I find time I'll work on them ^-^
Hey,
do you have an idea when the planned features will be available?
When somebody protect a region, the surrounding-material is outside of the protection. Is it possible to place the surrounding-material inside the protection, so nobody can grief this?
BTW - great plugin ;-).
@EDMAN93 These are some pretty good ideas, I'll add them to the Todo-List ^-^
Maybe you could add some features like:
@spyermusic
Yea, as you see it's no. 1 in the To-Do List ;D
Great :) And maybe u can make a language file? 'couse next time, i dont want to edit class files again :S
@spyermusic
At the moment only people with access to the worldguard flag commands can add flags to the regions.
But allowing this to the region owners is a good idea for a future update ^-^ Thanks for that suggestions :)
Great! thx. I have a question: How to add flags?
@Gugolple
If you mean iConomy, Essentials Economy, etc. with "economy plugins", these can already be used to pay for a region. All you need is the "Vault" plugin. Everything else you need to know, can be found above named as "currency economy". I didn't know the right name for this type of economy ^-^
Can you make it able to interact with any economy plugin? Is the last thing i think it needs
@hasseos
I think I know what you mean and that should be easy to implement. I'll add this to the To-Do List ^-^ Thanks for your suggestions =)
Panni
last night this came to my mind: you can set a limited region size right? but what about in heigh and depth can you make it?? can i use expand vert so i make it as tall and deep as the world lets me or only the size of the limited region? for example if the limit is 16x16, the selection would me 16x16x16(tall from the point you selected)x16(deep from the point selected), understand? thats my doubt, can you limit height and deep apart from the regions size?
@hasseos
So you mean permissions for different region sizes and maybe region limits? Thats a good idea, I'll implement that ^-^
what you should add is the ability to limit the selection of players but based on ranks, what i mean is for exaple: default players can select a 20x20 region whereas VIP users can select 40x40, understand? hope i helped