WorldGuard is a powerful plugin with a large bag of tricks for server owners, server map makers, regular survival servers, and everyone in between!

  • Create zones in your world that only permit mods or certain players from building within
  • Set additional game rules on your server (deny wither block damage, falling damage, etc.)
  • Set game rules on specific areas (food regen, health regen, disable PvP, TNT, control mob damage) in your world
  • Blacklist certain items and blocks so they can't be used
  • Dump useful statistics and information about your server (/wg report -p)
  • CPU profile your server (/wg profile -p)
  • Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
  • Works, more or less, with mods (other Bukkit plugins and FTB mods)
  • Protects against many types of grief (fire spread, tree growth, TNT cannons, piston machines, crop trampling, paintings and item frames, etc.), and certain interactions can also be allowed (door open, lever usage, etc.)
  • Well documented, and one of the oldest Minecraft projects (older than Bukkit!)
  • Open source
  • Enable only features you want! Everything is off by default. You can just install WorldGuard and configure it later.

Also, check out these plugins: CommandBook and CraftBook

How do I install WorldGuard?

  1. Download WorldEdit (required by WorldGuard) and extract the WorldEdit.jar file into your "plugins/" folder.
  2. Download WorldGuard and extract the WorldGuard.jar file into your "plugins/" folder.
  3. Run your server!

Where do I learn how to use WorldGuard?

To learn how to use WorldGuard, there are current two sources of documentation:

Where can I get my questions answered?

If you have a question:

Where can I report bugs or request features?

Visit our issue tracker.

Can I download WorldGuard source code?

Visit our GitHub repository. WorldGuard is licensed under LGPLv3 and you can compile it with Maven.


Check out my Minecraft server!

SK's Minecraft Server

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of MCTylerPVP MCTylerPVP May 26, 2016 at 00:01 UTC - 0 likes

    Does that work with the current WorldEdit?

    MC Client WebPage

  • Avatar of H8llfire H8llfire May 24, 2016 at 01:37 UTC - 0 likes

    @Xersar: Go

    Nice to see that 1.9 support is finally being implemented. Still some problems with it though.


  • Avatar of Xersar Xersar May 23, 2016 at 08:33 UTC - 0 likes
  • Avatar of pinoylifecraft727 pinoylifecraft727 May 23, 2016 at 01:57 UTC - 0 likes

    @H8llfire: Go

    Is that Verified or Not Copy Right ?

    How about the World Edit ?

  • Avatar of pinoylifecraft727 pinoylifecraft727 May 22, 2016 at 07:15 UTC - 0 likes

    I'm still waiting for the WG 1.9 :(

  • Avatar of xVelti xVelti May 19, 2016 at 10:35 UTC - 0 likes

    @sk89q When we can expect WorldGuard 1.9 ?

  • Avatar of MCTylerPVP MCTylerPVP May 08, 2016 at 10:24 UTC - 0 likes

    @Nussi1986: Go

    Here is the Prisonyard and a Prison region that I use to allow Members of "a" region to be able to mine in that mine and not build in the "prisonyard". Not sure if this applies to you or not but works for me. Global is just default 0, no flags....

            min: {x: -738.0, y: 0.0, z: 271.0}
            max: {x: -312.0, y: 255.0, z: 627.0}
                unique-ids: [1aa9120d-7b66-4521-ac3d-e241bf940a8d]
                lightning: deny
                other-explosion: deny
                water-flow: deny
                build-group: MEMBERS
                greeting: §d** You are in the Prison Yard No Build Allowed!
                interact: allow
                chest-access: allow
                deny-spawn: [CHICKEN, CREEPER, SHEEP, SPIDER, PIG, WITCH, WITHER,
                    SQUID, COW, ZOMBIE, RABBIT, SKELETON]
                item-drop: deny
                creeper-explosion: deny
                vehicle-place: deny
                build: allow
                lava-flow: deny
                farewell: §d** Leaving the Prison Yard Build Allowed!
                unique-ids: [cc985f45-6e5b-4b03-a553-0ffa3b703657]
            type: cuboid
            priority: 0
            min: {x: -432.0, y: 34.0, z: 437.0}
            max: {x: -409.0, y: 69.0, z: 453.0}
                groups: [a, b, c, d, e, f, g, h, i, j]
            flags: {other-explosion: deny, entry: deny, creeper-explosion: deny, vehicle-place: deny,
                tnt: deny, block-place: deny}
            owners: {}
            type: cuboid
            priority: 1
    Last edited May 08, 2016 by MCTylerPVP
  • Avatar of Nussi1986 Nussi1986 May 07, 2016 at 14:09 UTC - 0 likes

    @MCTylerPVP: Go

    ok can you post your Regionsettings pls? Do i have to leave the GLOBAL Region on 0 and set the City Region to 1 and the Plots to 2 in Priority? That is much more work than in Worldguard 5 Times...

    Last edited May 07, 2016 by Nussi1986
  • Avatar of MCTylerPVP MCTylerPVP May 04, 2016 at 23:34 UTC - 0 likes

    @Nussi1986: Go

    Your right Negatives are in the Wiki but I know the positives work cause that's how mine is set up...weird huh? Maybe global 0 is interfering in some way? IDK...Speculating.

    Last edited May 04, 2016 by MCTylerPVP


Date created
Aug 25, 2011
Last update
Jun 08, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Reverse relationships
Recent files