Turrets
Turrets
Automatic turrets for Bukkit servers (cleverly disguised as minecarts!)
I moved the project into Beta as there have been more people downloading and, I'm assuming, testing it, with no major issues. There is a lot going on in this plugin, and little changes can have far reaching consequences, let alone big changes, so I still won't stake my name on saying it absolutely won't mess anything on your server up. Please report any problems you have!
Currently working on: DisguiseCraft support. Give me your ideas on what you'd want from this :)
Details: I'm hooked into DisguiseCraft, just need ideas for what kind of features are desirable!
Download
I'll try and keep this up-to-date. If all goes as planned, this version should be the same or newer than the one linked to this BukkitDev entry.
A Jenkins job has been created to house dev builds. You can access it here!
v0.2.3a - Manual turret control!
For those of you antsy about getting a version for 1.4.4, here's an unofficial 1.4.4 dev build.
Link Removed: http://www.mediafire.com/download.php?85saz80idpsafef
Building turrets is easy: Just place a fence post, then right click with a minecart on top. It's so easy, even a guest could do it! (That's why Turrets has permissions support.)
Make sure you attach an ammo chest to the turret (see command page) or set turrets to have unlimited ammo (see config page).
Breaking turrets is also easy: Just left-click it until it breaks, just like a minecart.
Features
- Turrets target hostile mobs
- Turrets will avoid shooting through walls
- Turrets use ammo chests (configurable).
- Turrets are upgradable!
- Upgrade a turret by replacing the block under its fence post: iron -> gold -> diamond
- Better turrets can shoot faster, farther, more accurately
- Firing speed, range, and accuracy can be changed in the configuration
- Turrets are breakable! (With permissions, of course)
Possible future features
Commands
Permission Nodes
Also, thanks to damnnicholas for his YouTube video explaining the plugin.
Stopped working for 1.8.3 :(
This is so cool! I am going to use it!
@sequoia22
from the time you posted your comment, i assume you are using 1.7, but the most recent version is for 1.5
I cannot seem to be able to place the mine cart on the fencepost and I am opped so I have full permissions. please help
Please update soon.. This is amazing!..
Will you open source? So other developers can update it.
UPDATE THIS! PLEASE UPDATE THIS!
Sad to see this isn't being updated, prefer this over the other skull turret plugin
Not Working
Love this mod!Thank you very much, but i found 1 glitch/bug..my turrets are trying to kill mob that is kind of far away...how can I change this?
@skullboneslayer
you have to be able to put the crosshairs on the small square at the top of the fence post to place the mine cart up there. if you cant target it grab a patch of dirt and stand on it so you can better target it.
@EpicDaCow
For those of you looking for a new turret plugin, try this one:
http://dev.bukkit.org/bukkit-plugins/skull-turret/
Its basically the same thing, except it uses skulls instead of minecarts. and its up to date
Can you plz update this plugin........... It does not work
Can you make a turret with unlimited amo?
The Jenkins build site no longer appears to be working
@dmh412
I'm having same problem, I can't right click the cart on the fence.
If I break the fence under the cart it will remove the cart but the cart goes nowhere?
PLSSS PLSSSSSS UPDDDAAAATTTTE :DDD SO COOL
I think this is a 1.6 error as i was able to do it before, but since fences can now be right clicked with leads i cant place my minecart on the fence post, therefore i can't make a turret. Fix? D:
can set the mob/animals white(black)list by command or config? It also better to make guys sit on the turrets when mounting. and found a bug: destroied the fence under the turret destroy the turret but not return cart. P.S:fireball do not working !