Details
Supported Bukkit Versions
Changelog
General Changes/Fixes
- Fixed bug where no arrows shot from turrets could be picked up.
- Fixed bug where even with turrets.destroyturret permission, users could not destroy their own turrets.
- Fixed the reload command. It is both less wasteful of resources, and doesn't send multiples of all error messages after reloads.
- Fixed issue with turrets.setammousage permissions node not working.
- Reorganized some code to make adding future features potentially easier.
- Cleaned up a little bit of file IO code.
- Added a configurable maximum number of turrets per player (can be overridden by permission).
New Commands
- /tur config <config_param> <boolean> to change boolean config settings in config.yml while server is running.
- /tur setAmmoUsage <unlimited/useAmmoBox> [all]
New Config
- maxTurretsPerPlayer - sets the maximum number of turrets allowed per player
New Permissions
- turrets.ignoremaxturrets - If true, user can create as many turrets as they wish, regardless of maxTurretsPerPlayer number.