Tribu
Tribu - A Zombie Survival Game
What is it ?
Tribu is a zombie survival game in which you can set zombie spawns. Zombies will appear wave by wave once the game is started. You have to kill them! Each kill will get you money and points, and with the money you can buy items to kill more zombies. The game will stop when everyone is dead.
Features
- Configurable zombies wave
- Set (invisible) zombie spawns
- Configurable zombie quantity,health,damage, speed, time to spawn
- Mystery box
- Zombie give configurable money and points to the player dealing most damage/ a percentage of damage for each concerned players
- Dead people can be jailed
- Money can be used to buy item, open door, etc...
- Tracking zombies : Zombies can track a player with no limit
- Zombie rally point : you can set a rally point for zombies
- Spawns can be controlled by redstone
- Night fight : you can configure the time of world at wave start
- Automation : you do not need an operator to launch the game
- Vote for next level to start at end
- Dis/allowability to modify the world
- Level can be reverted from before beginning of the game
- Minimum players to attain before launching the game
- Store inventory and give it back at end of the game
- Fully customizable messages
- Endless game
- Permission support
- Multiworld support
- Multilingual (English, German, French, Spannish, Dutch, Bulgarian, you can easily contribute to the plugin by creating the language file for your language, don't hesitate to PM Graindcafe)
- Use Metrics and is display on mcstat since version 0.6.3
How to use
Language file customization (advanced)
Basically, the player has to type /tribu enter to enter the game, but a game has to have been made by an op with the command /tribu start.
Please see the FAQ before asking for help.
Use ticket system to request help, do not comment for this !
Videos
If you can afford to, please consider a donation
If you can donate $1 it's great ! There is no minimum, I will be thankful regardless to the amount.
I am making this plugin for free since more than 2 year. If you are earning money with your server, please consider a donation, a little money to offer me a cup of coffee :) Since 2011 when I started the plugin, I received 30€, that's generous from the donors but it's quite small comparing to the 22000+ downloads of the plugin ! To donate, simply click here. Donations are processed with Paypal for 100% security.
Level Migrator
For those of you who want to migrate a level from a world to another world (if for example you rename a world or whatever), I created a little tool that will help you doing that https://github.com/graindcafe/Tribu/downloads
Sample Maps
As it can be a bit confusing to see what we can do with Tribu I'm starting to create some samples maps and config files First one is Forest Defense
It's a basic one lane level, but it may be harder than you think. Almost all features has been used in this level, but there is few signs. It can be downloaded on Mega here
For those who want the 0.5.1 :
First of all, there is NOT the roll back system (revert block changes), there is no way to use it.
Also, I will NOT support this version, if you get trouble with it, I will just tell you that you should have wait for the next release.
But here it is :
http://www.4shared.com/file/pm9lXuD1/tribu-051-no-support-2.html
And death bug is solved, and some others
@Zanaxaccount
I send you a link by PM
@graindcafe
I sure would like that build :) The main issue that i cant issue use this plugin now is that people will lose their drops when they die, without being in Tribu. If that is fixed i would love to use it already :3, Thanks a lot
@drumming102
For sure, this can motivate me :)
@Zanaxaccount
If you want, I can release a non-supported build without the rollback system (config node "RevertBlocksChanges") ?
yea man I'm kinda hinging a whole server on this. I'm willing to donate if it will speed things up.
@graindcafe
O'really : ( I checked this page like everyday, because of 0.51 Is it possible to have a 0.51-0.6 Tester : ) *Hint* Me, because I really can't wait so long! haha ,but good luck anyways
Sorry guys, I don't think I will be able to release the 0.5.1 at the end of the week...
Actually I don't think I will release 0.5.1 at all but release 0.6 : because of an organizational problem I started developpments of new features and I have to finish it before releasing so I will release 0.6 . Then I will prevent this to happen again, so 0.6 will be a quite stable version as I would be able to release 0.6.1 (and other minors versions) easily and still work on new features aside.
I have great plan for Tribu ;-)
@graindcafe
My mistake. I will try to find another way to make this work then.......
@drumming102
http://dev.bukkit.org/server-mods/tribu/tickets/15-rebuild-with-redstone/
I haven't delete anything, I closed your ticket
So since you deleted the tickets is the non rebuilding of non player moved blocks working as intended?
If so then your pay to work switches to open doors and things is massively broken and unusable.
Filed a new ticket about the rebuild
@drumming102
Please talk about this on the appropriate ticket
@graindcafe
I left some more detail in the ticket but essentially if you have someone fighting some mobs and THEY die they go to the Death area to wait for the end of the match so it will restart. If he did enough damagae to that mob to get paid and someone else kills the mob the dead guy gets paid still even though he is out pf play. If the round goes on or not the plugin now thinks that dead guy is still in play and will not restart till he is dead (but he's segregated from the match waiting for it to begin again and the zombies can;t kill him) so the match just hangs there till that guy logs out.
get with my on skype if ya want: drumming102
@drumming102
Yes please, give me some clarification but I can't go on your server right now
@graindcafe
You gonna get that game breaker with tagging mobs in this update that a sent in a ticket for?
If you need clarification i can show you on my server
I have trouble with a configuration in the config file. When i set the config for how much money a person loses when they die to any variable they still lose all their money when they come back for the next round.
@graindcafe
Awesome. Once again, is there any way you could make the plugin automated? For example, I set up 5 arenas. I want them to cycle through. Players start an arena, and when they have all died and it is over, they can vote on the next arena in the cycle. After they vote, it will automatically put them all in and start the game. ALL players on the server are put into the game.
@Zanaxaccount
I plan the next release (0.5.1) for the end of the week (friday or sunday).
It will be mainly bug fixes, but also little improvements such as not sending blank line (putting a blank line on a language node will deactivate the message). And a new feature : reward method. Currently, only the "best" (the one who deal max damage) get rewarded when the zombie is killed, there will be "all", "first", "last", "best" (same), "percentage", "strongest". "All" means everyone will be rewarded when a zombie die. First, the first who hit the zombie, last, the last player who hit it. Best is already explainded above.With "percentage" you get rewarded with a percentage of damage you deal on the zombie. Strongest will reward the one who make the strongest hit (without specific plugin, it means the one who is using the best weapon).
@graindcafe
Cool, When can we expect the next release? Because, I can't wait to do Tribu again with my server = )