Tribu
Tribu - A Zombie Survival Game
What is it ?
Tribu is a zombie survival game in which you can set zombie spawns. Zombies will appear wave by wave once the game is started. You have to kill them! Each kill will get you money and points, and with the money you can buy items to kill more zombies. The game will stop when everyone is dead.
Features
- Configurable zombies wave
- Set (invisible) zombie spawns
- Configurable zombie quantity,health,damage, speed, time to spawn
- Mystery box
- Zombie give configurable money and points to the player dealing most damage/ a percentage of damage for each concerned players
- Dead people can be jailed
- Money can be used to buy item, open door, etc...
- Tracking zombies : Zombies can track a player with no limit
- Zombie rally point : you can set a rally point for zombies
- Spawns can be controlled by redstone
- Night fight : you can configure the time of world at wave start
- Automation : you do not need an operator to launch the game
- Vote for next level to start at end
- Dis/allowability to modify the world
- Level can be reverted from before beginning of the game
- Minimum players to attain before launching the game
- Store inventory and give it back at end of the game
- Fully customizable messages
- Endless game
- Permission support
- Multiworld support
- Multilingual (English, German, French, Spannish, Dutch, Bulgarian, you can easily contribute to the plugin by creating the language file for your language, don't hesitate to PM Graindcafe)
- Use Metrics and is display on mcstat since version 0.6.3
How to use
Language file customization (advanced)
Basically, the player has to type /tribu enter to enter the game, but a game has to have been made by an op with the command /tribu start.
Please see the FAQ before asking for help.
Use ticket system to request help, do not comment for this !
Videos
If you can afford to, please consider a donation
If you can donate $1 it's great ! There is no minimum, I will be thankful regardless to the amount.
I am making this plugin for free since more than 2 year. If you are earning money with your server, please consider a donation, a little money to offer me a cup of coffee :) Since 2011 when I started the plugin, I received 30€, that's generous from the donors but it's quite small comparing to the 22000+ downloads of the plugin ! To donate, simply click here. Donations are processed with Paypal for 100% security.
Level Migrator
For those of you who want to migrate a level from a world to another world (if for example you rename a world or whatever), I created a little tool that will help you doing that https://github.com/graindcafe/Tribu/downloads
Sample Maps
As it can be a bit confusing to see what we can do with Tribu I'm starting to create some samples maps and config files
First one is Forest Defense
It's a basic one lane level, but it may be harder than you think. Almost all features has been used in this level, but there is few signs. It can be downloaded on Mega here
The repository is here : https://github.com/graindcafe/Tribu
I have no time to update it, so if anyone can resume my work it would be great
Github?
Please update to 1.7 Thank you!
Please update for 1.7.4
Create a ticket with your suggestion ;-)
Awesome plugin!
Only thing missing imo is a Reward system for the player with most points, or something like Top 3 :)
Keep up the good work
Tribu 0.6.4 is compatible with Minecraft 1.6.4. There is no changes with 0.6.3
Sure
Please Update for 1.6.4
There is no reason it doesn't work ;-)
Is there support for guns plugins like CrackShot?:)
Is there support for guns plugins like CrackShot?
I created a forum to simplify help process and discuss suggestions / bug report
@Kussie
Please use the Ticket system for asking help
The game is not designed to end in another way than ending when everybody die. At end, you're teleported back to the position you were before joining the game. The game restart automatically then. It offers to the player to vote between 2 levels randomly chosen. You can prevent auto-(re)stating with /tribu stop
Good to have this back :)
I can't seem to figure how to make the game end however. When i die, i get teleported back to the initial spawn point and the wave restarts automatically. I'd rather the person gets teleported out of the area and/or the game stops rather then restarting the wave. I tried doing this by setting the /dspawn outside of the area with no luck.
At the moment i am basically trying to use the example map in the plugin description to get it all going :)
Great work with those though :D
0.6.3 is now available ;-)
I posted 0.6.3 release ;-)
And I updated this page : http://dev.bukkit.org/bukkit-plugins/tribu/pages/configuration/ and added other pages (permissons, commands, language)
YAY! Tribu is back! I can't believe it! I used it so much in the 1.3 and 1.4... I'll put it again to run on my server. Thank you!!!
The Beta 1 is finally available !
@graindcafe
The file is still waiting approval ....
My testers already reported me a bug with toll sign that will be fixed for next release: having a button above or bellow a Toll sign doesn't work. Another feature coming next time, a config node "Zombies.FocusNPC" to determine if they focus NPC or not. Another config node "Zombies.FocusPlayerFirst" can be used to make the zombies attack first the players then the NPCs. There is "Zombies.FocusVillager" as well, they are not like NPC somehow; they are always focussed last.