TNTCannon
TNTCannon v0.7b
Extremely simple, minimal configuration, fun addition to the game. What this plugin does is turn a dispenser into a cannon. What happens is when you create a sign behind the dispenser and then, after adjusting the aiming, click on the sign with a Flint and Steel equipped you will fire various types of projectiles and effects depending on what kind of barrel and what type of ammunition recipe is in the dispenser. Youtube demonstration: http://youtu.be/aJaCbMIAJJE Source: https://github.com/skore87/TNTCannon
Ammunition
- Ball (Clay ball, Paper, Sulphur): Fires a basic, small explosive, projectile.
- Fireball (FireCharge, Paper, Sulphur): Similar to ball round except incendiary.
- Explode (TNT, Paper, Sulphur): Fires a high explosive TNT projectile.
- Catapult (MineCart, TNT): Launches a nearby entity with a minor explosion on contact.
- Buck (Four of each: Melon Seeds, Paper, Sulphur): Fires a barrage of 'pellets' that individually do minor explosive damage.
- Buster (Eye of Ender, Paper, Sulphur): Fires a tunneling round that creates a very large explosion inside the target.
Barrels
Barrels alter the effects of ammunition. Barrel materials include : Iron Block, Gold Block, Diamond Block, Emerald Block.
- Normal (three iron blocks):Basic barrel with no additional effects.
- Long (more than three of any barrel material): Upgraded Velocity
- Short (less than three of any barrel material): Lowered Velocity
- None: No special effects with terrible accuracy and lower than normal power.
- Catapult (one emerald block followed by two iron blocks): Improved catapult round accuracy and velocity.
- Shotgun (one gold block followed by two iron blocks): Improved buck round accuracy and velocity.
- Fireball (one diamond block followed by two iron blocks): Improved fireball round accuracy and velocity.
Permissions
- tntcannon.admin
- Allows overriding Sign protections. Includes tntcannon.sign.
- tntcannon.sign
- Allows creation of Cannon signs.
Signs
- To create a sign:
- Face the back of the dispenser, and place the sign.
- On the FIRST line type: [cannon]
- On the SECOND line, leave it blank for private or for public type: public.
This plugin doesn't work with R6! :(
This comes up on startup
Made this for you, keep up the good work! :D
http://dl.dropbox.com/u/2608887/TNTCannon.png
@feildmaster
Think of it as an alternate version =P
version .31 from .3 is quite a jump. ;)
@skore87
This is what I get in log:
http://pastebin.com/rXPktvDp
@Zombiemold
I saw the lack of plugins like this so I thought it'd be fun to have one. I get similar results when it's fired in high volumes. It has something to do with the amount of schedulers created and the server can't handle that many. Stay tuned, I'll work on this again soon and add even more features as well as making the protection better.
Considering using the 3rd/4th lines as options for adjustments to velocity.
This plugin is amazing. I have been trying to get one of these working for quite some time.
Problem however: Firing these slightly fast almost 100% freezes my server, and forces me to restart it. No errors in console.
Usin RB Bukkit, and TNTCannon v0.3
Multiworld Support.. Ouh yeah it can be done true Perms..
Not too easy to make Ghast Fireballs or Explosive arrows..
And when you put 10 tnt in some kind of pattern it makes a bigger boom
@Snaipe_S
Done. Plans to update this even further are in the works.
@skore87
you should make the TNT projectile configurable. Having a larger blast size is something we need, thus adding a config would be great :]